P0WERM0DE Level 1 of the Dungeon [Shop] Ynuessoc's Antique Weapon Emporium a +1 vorpal hunting sling (211 gold) the +11 morningstar "Kamp" {vorpal, rN+ Dex+4 Stlth-} (1821 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Stlth: It makes you less stealthy. a +0 short sword (69 gold) a +2 short sword of draining (400 gold) the +9 short sword "Daghujud" {vorpal, Dex+3} (1444 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). the +7 mace of Light {drain, Will+ rCorr Dex+5} (1589 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +8 demon trident "Rift" {distort, reach+} (1943 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. the +7 dagger of Guziah {vorpal, rElec MP+9} (1630 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +0 short sword (69 gold) (0, 0, D:1) a +0 plate armour (4, -16, D:1) a +0 dagger (27, 19, D:1) 23 stones (34, 17, D:1) 15 arrows (34, 18, D:1) a scroll of noise (34, 19, D:1) 7 gold pieces (still there?) 3 gold pieces (still there?) (35, 15, D:1) a +0 club (35, 17, D:1) 9 gold pieces (35, 18, D:1) 4 gold pieces (35, 19, D:1) 13 gold pieces (36, 17, D:1) a scroll of identify (36, 18, D:1) 13 gold pieces (36, 19, D:1) a +0 hunting sling (37, 8, D:1) a +0 dagger (38, -3, D:1) a +0 club (46, -24, D:1) a +0 dagger (46, 11, D:1) a +0 buckler (53, -17, D:1) a +0 dagger (54, -9, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 1, D:2) a +0 hand axe (12, 15, D:2) a scroll of noise (15, 2, D:2) a +0 club (18, -7, D:2) a +0 dagger (27, 16, D:2) a +0 robe (28, 4, D:2) 23 stones (35, -22, D:2) a +0 dagger (36, -8, D:2) a +0 leather armour Level 3 of the Dungeon (4, -6, D:3) 24 stones (5, 10, D:3) 18 bolts (7, -6, D:3) a +0 club (8, 14, D:3) a hobgoblin corpse (skeletalised by now) (12, 2, D:3) a +0 war axe (13, 10, D:3) a +0 leather armour (20, 27, D:3) a +0 club (23, 15, D:3) a +0 shortbow 23 arrows (23, 22, D:3) 14 gold pieces (24, 34, D:3) 18 bolts (25, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 6, D:4) a +0 flail a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour an orc corpse (2, 15, D:4) a +0 club (3, 23, D:4) a scroll of enchant weapon (5, 26, D:4) a scroll of torment (14, 15, D:4) a +0 giant club (26, 49, D:4) 18 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (10, -4, D:5) a +0 flail (13, -3, D:5) a potion of attraction