P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a rat corpse (1, -2, D:1) a +0 dagger (10, 0, D:1) a +0 dagger (11, -13, D:1) a rat corpse (12, 6, D:1) 13 stones (19, 7, D:1) a jackal corpse (skeletalised by now) (20, 7, D:1) a bat corpse (skeletalised by now) (still there?) a ball python corpse (skeletalised by now) (still there?) a jackal corpse (skeletalised by now) (still there?) (21, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 3, D:1) 17 stones (33, 7, D:1) a +0 robe (36, -15, D:1) a hobgoblin corpse (skeletalised by now) (36, -14, D:1) a jackal corpse (skeletalised by now) (39, 2, D:1) 25 stones Level 2 of the Dungeon (4, 0, D:2) a +0 pair of boots (14, -33, D:2) a +0 whip (29, -22, D:2) a +0 whip (32, -14, D:2) a +0 whip (32, -12, D:2) a +0 club (33, -22, D:2) a +0 helmet (47, 3, D:2) a +0 club 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 3, D:3) a ball python corpse (3, 2, D:3) a goblin corpse (4, 4, D:3) a +0 club a goblin corpse (10, 2, D:3) a +0 hunting sling (19, -8, D:3) a potion of mutation (34, 5, D:3) a +0 whip