Dungeon Crawl Stone Soup version 0.29-a0-337-g68df138881 (webtiles) character file. Game seed: 8085656111003669140 2 P0WERM0DE the Conjurer (level 1, 3/11 HPs) Began as an Octopode Conjurer on Apr 16, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (40 turns). P0WERM0DE the Conjurer (Octopode Conjurer) Turns: 40, Time: 00:00:18 Health: 3/11 AC: 1 Str: 4 XL: 1 Next: 30% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: inhibited regen A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, inhibited regeneration, weak 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging * Level 2.8 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +2) You do not regenerate when monsters are visible. You are weak. (Str -2) Message History A hobgoblin comes into view. Found a spear. A jackal comes into view. You see here a rat corpse. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! The jackal barks! You hear an angry hiss. A jackal comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. A jackal comes into view. The jackal moves out of view. A jackal comes into view. You see here a blue potion. b - a blue potion A frilled lizard comes into view. The hobgoblin attacks as you move away! The hobgoblin hits you. The hobgoblin attacks as you move away! The hobgoblin hits you. The jackal closely misses you. The hobgoblin attacks as you move away! The hobgoblin barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You feel agile. You feel weaker. The jackal barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............# .# .....^......# #.# ...)........######.##### ........... #≈≈≈≈♣≈♣≈≈≈# ..........# #≈..♣...P.≈# ..........###≈.♣♣♣.PPP≈# ...........##≈..♣...P.≈# ............#♣♣.......♣#.# ........l..gh@....<...≈..# h....###...##♣♣.......♣#.+ h... #...##≈..P...P.≈# .h. ######≈.PPP.PPP≈# .. #≈..P...P.≈# . #≈≈≈≈♣≈♣≈≈≈# ######.##### ... You could see a jackal, a hobgoblin and a frilled lizard. Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 39 | D:1 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 39 | D:1 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 39 | D:1 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 40 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, shapermc_ecumenical_altar_rom_forum Action || total -------------------------++------- Cast: Magic Dart || 5 Use: Potion || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 20 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 20 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts