P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 10 stones (9, -9, D:1) a +0 dagger (14, 37, D:1) 22 stones (25, 37, D:1) a +0 club (30, 20, D:1) a +0 club (33, 15, D:1) a +0 short sword 2 stones (35, 11, D:1) a +0 dagger (36, 11, D:1) a +0 dagger (42, 2, D:1) a +0 leather armour (52, -1, D:1) a +0 hand axe (55, 4, D:1) a +0 hand axe (56, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones (1, 0, D:2) a frilled lizard corpse (7, 27, D:2) a +0 dagger a kobold corpse (10, -5, D:2) a rat corpse (13, -10, D:2) 5 gold pieces (13, 2, D:2) a +0 mace (25, 5, D:2) a +0 short sword (25, 7, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (26, 29, D:2) a +0 dagger a kobold corpse (30, 37, D:2) 4 large rocks (34, 31, D:2) a +0 robe (38, 34, D:2) a jackal corpse (38, 35, D:2) a jackal corpse (43, 19, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (44, 9, D:2) a +0 dagger (44, 22, D:2) 14 stones (49, 15, D:2) a potion of heal wounds