Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 16915880023538782271 11 P0WERM0DE the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Feb 22, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (402 turns). P0WERM0DE the Conjurer (Octopode Conjurer) Turns: 402, Time: 00:00:35 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 29% Magic: 1/5 EV: 13 Int: 20 God: Gold: 8 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Scrolls b - a scroll of fog {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging * Level 3.2 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Sublimation of Blood Necr 2% N/A 24% 2 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Petrify Tmut/Erth 2% N/A 83% 4 Irradiate Conj/Tmut 5% 3d13 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the jackal. Your grab misses the jackal. The jackal misses you. You hit the jackal but do no damage. You grab the jackal. You squeeze the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal bites you. The jackal barely misses you. You barely miss the ball python. Your grab misses the ball python. Your squeeze misses the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The jackal bites you. You closely miss the ball python. You grab the ball python. You constrict the ball python. The jackal bites you. The ball python bites you. The ball python constricts you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python. You kill the ball python! The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You barely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, constricted by you, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you. You die... ......# ... ....... #.... .......#####.#.. ..........##.#.# ........##.#.# # .......##.#.# ##### #†h.....#.# #...' #.@.....#.#####.### #.......#.....#.# # #..........##.#.# # #..........†#.#.# #...........#.#.# # #...........#.#.### #...........#.#.#.. #...........#.#...# #.........#.#.#.... You could see a jackal. Vanquished Creatures 5 ball pythons (D:1) 3 endoplasms (D:1) 2 jackals (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 320 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 402 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 5 Tentacles || 2 Whip || 8 Cast: Magic Dart || 17 Armour: Skin || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 402 | 402 | 0 | 0 | 354 | 1 | 402.0 | Dungeon | 402 | 402 | 0 | 0 | 354 | 1 | 402.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 402 daAuts