Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 12533768792932300962 4 P0WERM0DE the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Feb 22, 2023. Slain by a gnoll ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (495 turns). P0WERM0DE the Conjurer (Octopode Conjurer) Turns: 495, Time: 00:00:23 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 0/3 EV: 13 Int: 20 God: Gold: 40 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Scrolls c - a scroll of magic mapping g - a scroll of enchant armour {unknown} h - a scroll of poison {unknown} r - a scroll of identify Potions a - a potion of magic e - a potion of lignification {unknown} f - 2 potions of flight {unknown} Skills: - Level 2.0 Dodging * Level 2.9 Stealth * Level 2.1 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll is lightly wounded. The gnoll completely misses you. You hit the gnoll. Your grab misses the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You closely miss the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll misses you. You hit the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is almost dead. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... .#####.......#.# #.# #..# .............#.# #.# #..# .#####.......#.# ###.# #..# .# #.......#.# .##.# #..# .# #.##.####.# .##.# ... .# #.##.# #.# .##.# .# #.##.# #.# .# .#####.##.####.##g##.### ................@....... .#####.##............... .#####.##.####.#####.##. ........... ..... # ...............# ######.##.###### #..... ####.## You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 495 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic Action || total ---------------------------++------- Melee: Whip || 5 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 8 Use: Scroll || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 494 | 494 | 0 | 0 | 458 | 1 | 494.0 | Dungeon | 494 | 494 | 0 | 0 | 458 | 1 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 494 daAuts