Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 7860086072698025234 104 P0WERM0DE the Conjurer (level 4, 27/27 HPs) Began as an Octopode Conjurer on Feb 22, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:02:46 (1989 turns). P0WERM0DE the Conjurer (Octopode Conjurer) Turns: 1989, Time: 00:02:47 Health: 27/27 AC: 1 Str: 6 XL: 4 Next: 80% Magic: 8/8 EV: 13 Int: 22 God: Gold: 101 SH: 0 Dex: 10 Spells: 3/9 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . g - amulet of magic regeneration rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.51/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Jewellery g - an amulet of magic regeneration (around mantle) (You found it on level 1 of the Dungeon) j - the ring of Cheibriados's Anger {Ice rN+ rCorr MP-9 Dex+5} (You found it on level 2 of the Dungeon) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Wands k - a wand of polymorph (10) (You took it off Terence on level 2 of the Dungeon) Scrolls f - a scroll of torment {unknown} h - a scroll of enchant armour l - a scroll of identify {unknown} m - a scroll of fog {unknown} o - a scroll of fear {unknown} t - a scroll of teleportation Potions a - a potion of magic b - a potion of attraction {unknown} c - a potion of ambrosia {unknown} e - a potion of heal wounds {unknown} i - a potion of brilliance {unknown} n - a potion of might {unknown} Skills: - Level 2.0 Dodging * Level 4.5 Stealth * Level 3.0 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Dazzling Flash Conj/Hex 26% N/A 14% 3 d - Searing Ray Conj 48% 2d6 2% 2 q - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Your Spellcasting skill increases to level 3! You now have 67 gold pieces (gained 3). Magic restored. You now have 79 gold pieces (gained 12). A rat comes into view. A rat is nearby! Found 5 stones. Found 9 gold pieces. The rat closely misses you. You hit the rat. You kill the rat! You see here 3 javelins. Found a stone staircase leading down. No target in view! You now have 88 gold pieces (gained 9). A rat comes into view. The rat misses you. You completely miss the rat. Your grab misses the rat. The rat misses you. You closely miss the rat. You grab the rat. You squeeze the rat. You kill the rat! No target in view! No target in view! You see here a rat corpse. You see here a rat corpse. Found an escape hatch in the ceiling. No target in view! Found an arbalest. No target in view! No target in view! No target in view! No target in view! You now have 101 gold pieces (gained 13). Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......##.......######.........##. ......##.....#.# ####.....###.### ..........####.###..............> ......##### #.......#............ ###.### ###.......#.......... ###..##########.................. #.....#.................#........ .............###........#........ ..............##@.......######### ..............##.......## ..............##...<...# .....>........##.......# ..............##.......# ...>..........##.......# .............###.......# #.....#.....## ######### ############# There were no monsters in sight! Vanquished Creatures Terence (D:2) 2 adders (D:3) 2 dart slugs An orc (D:3) 5 ball pythons 6 bats 5 endoplasms 5 giant cockroaches (D:1) 8 hobgoblins 5 kobolds A quokka (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 4 rats 51 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 629 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 632 | D:1 | Learned a level 2 spell: Searing Ray 1213 | D:2 | Identified the ring of Cheibriados's Anger {Ice rN+ rCorr | MP-9 Dex+5} 1213 | D:2 | Noticed Terence 1233 | D:2 | Learned a level 3 spell: Dazzling Flash 1380 | D:2 | Killed Terence 1381 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 1393 | D:2 | Found a hide-covered altar of Uskayaw. 1989 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_corners, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_clump_C, infiniplex_forest_lined_ring, infiniplex_forest_lined_room_, infiniplex_forest_clump_double, infiniplex_forest_end_1 D:2: layout_loops_ring, basic_altar, uniq_terence D:3: layout_rooms, minmay_misc_feat_chi Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.5 Spellcasting | 3 | 3.0 Dodging | | 2.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Tentacles | 5 | 1 || 6 Constrict | 6 | 3 || 9 Dagger | 5 | 20 || 25 Cast: Magic Dart | 42 | 38 || 80 Searing Ray | 2 | || 2 Use: Scroll | | 3 || 3 Armour: Skin | 2 | || 2 Dodge: Dodged | 11 | 14 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1983 | 1953 | 30 | 119 | 1480 | 3 | 661.0 | Dungeon | 1983 | 1953 | 30 | 119 | 1480 | 3 | 661.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1327 daAuts D:3: 503 daAuts D:2: 153 daAuts