Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 1235677886715424243 4 P0WERM0DE the Conjurer (level 1, 11/11 HPs) Began as an Octopode Conjurer on Feb 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (62 turns). P0WERM0DE the Conjurer (Octopode Conjurer) Turns: 62, Time: 00:00:18 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 trident (weapon) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging * Level 2.9 Stealth * Level 2.1 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading down. You see here 6 stones. You reach to attack! The helpless bat fails to defend itself. You hit the bat. The bat is heavily wounded. The bat barely misses you. You closely miss the bat. You grab the bat. The bat is heavily wounded. You constrict the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! Okay, then. Magic restored. You see here a bat corpse. Found a faded altar of an unknown god. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! There is a faded altar of an unknown god here. This altar belongs to (a) Sif Muna, (b) Qazlal or (c) Zin, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...# #####..# .. #### #..##......##.# # ###............# # ............... # ......§.§...# # #.§§§..#### + ##.§.§.....### # #..§#§.###>..##### #@####.###....#... #..).#........####.#. #......##.##†.(....#. ###.### #....#######. .. #..### ## ### #.## . #.# . ### . There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 47 | D:1 | Found a faded altar of an unknown god. 62 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, ebering_ecumenical_altar_mist, chequers_jeans Action || total ---------------------------++------- Melee: Unarmed || 4 Tentacles || 3 Trident || 2 Constrict || 2 Cast: Magic Dart || 4 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 62 | 62 | 0 | 0 | 24 | 1 | 62.0 | Dungeon | 62 | 62 | 0 | 0 | 24 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 62 daAuts