Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 822392731808417030 26 P0WERM0DE the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Feb 25, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (515 turns). P0WERM0DE the Conjurer (Octopode Conjurer) Turns: 515, Time: 00:00:44 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 8% Magic: 6/6 EV: 13 Int: 22 God: Gold: 37 SH: 0 Dex: 10 Spells: 5/6 levels left rFire + . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . f - ring of protection from fire rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Jewellery f - a ring of protection from fire (left tentacle) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of brand weapon {unknown} e - a scroll of teleportation {unknown} Potions a - a potion of magic g - a potion of haste {unknown} Skills: - Level 2.0 Dodging * Level 3.5 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The bat hits you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The bat hits you. The bat barely misses you. The endoplasm hits you. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! The bat misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 You miss the bat. You grab the bat. Your squeeze misses the bat. You constrict the bat. The bat closely misses you. The bat completely misses you. You hit the bat. You kill the bat! You hit the goblin but do no damage. Your grab misses the goblin. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You hit the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka barely misses you. It was a potion of cancellation. You feel magically purged. The quokka bites you. You die... #.# #.# #.♣... #... #.# ##..... #.#.####.# #.P♣.P. .....##.## #.~~... ##.#.#...## #P♣~~♣~ )#.......####P~♣~†~ #.#...........~~~~♣ #r#......###...~~~~ #@.#...####.....~~ #.#.#..........♣.♣. ........#.#######.#P... ######....# #...P.. ###### ######. ## You could see a quokka. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 113 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 509 | D:1 | Reached XP level 3. HP: 9/21 MP: 6/6 515 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring, supply_closet_lemuel, serial_bayou_pond_a, minmay_small_reverse_x Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.0 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 7 Tentacles || 6 Constrict || 8 Short sword || 35 Cast: Magic Dart || 14 Use: Potion || 1 Stab: Sleeping || 4 Armour: Skin || 4 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 514 | 514 | 0 | 0 | 363 | 1 | 514.0 | Dungeon | 514 | 514 | 0 | 0 | 363 | 1 | 514.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 514 daAuts