Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 6784335900429891314 107 P0WERM0DE the Conjurer (level 4, 27/27 HPs) Began as an Octopode Conjurer on Feb 25, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:02:01 (1938 turns). P0WERM0DE the Conjurer (Octopode Conjurer) Turns: 1938, Time: 00:02:01 Health: 27/27 AC: 3 Str: 6 XL: 4 Next: 85% Magic: 8/8 EV: 13 Int: 22 God: Gold: 186 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . SeeInvis . h - +5 dagger "Koocodgh" {heavy, Contam rElec rC++ rCorr} rCold + + . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec + Harm . (no ring) rCorr + Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, subdued magic 1, inability to drink after injury 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons b - a +0 dagger (You found it on level 1 of the Dungeon) h - the +5 dagger "Koocodgh" (weapon) {heavy, Contam rElec rC++ rCorr} (You found it on level 2 of the Dungeon) rC: It greatly protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Jewellery k - a ring of resist corrosion (You found it on level 2 of the Dungeon) Scrolls e - a scroll of fear i - 2 scrolls of fog Potions a - a potion of magic d - 2 potions of might f - 3 potions of brilliance j - a potion of invisibility Skills: - Level 2.0 Dodging * Level 4.5 Stealth * Level 3.0 Spellcasting * Level 4.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 72% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 1% 2 Dazzling Flash Conj/Hex 20% N/A 12% 3 Gell's Gravitas Tloc 2% N/A 32% 3 Ozocubu's Armour Ice 2% N/A 32% 3 Teleport Other Tloc 2% N/A 32% 3 Fulminant Prism Conj/Hex 5% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 38% 4 Dispersal Tloc 1% N/A 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) Your spells are a little easier to cast, but a little less powerful. You occasionally lose the ability to drink potions when taking damage. Message History You climb upwards. There is a stone staircase leading down here. Unknown command. You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! You see here a jackal corpse. You start resting. HP restored. You see here a jackal corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The gnoll closely misses you. You closely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 halberd. You hit the gnoll. You squeeze the gnoll. The gnoll is almost dead. You constrict the gnoll, but do no damage. The gnoll closely misses you. You puncture the gnoll! You kill the gnoll! You see here a +0 halberd. You now have 164 gold pieces (gained 15). Things that are here: a +0 short sword; an orc corpse r - a scroll of identify Things that are here: a +0 short sword; an orc corpse As you read the scroll of identify, it crumbles to dust. j - a potion of invisibility You now have 176 gold pieces (gained 12). There is a stone staircase leading down here. You see here a giant cockroach corpse. You now have 186 gold pieces (gained 10). Found an encrusted wooden wand. A kobold comes into view. It is wielding a +0 short sword. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# ...# ...## .....# #.....# .#######....... #......@....... #.#####........ #........ ......... ......... #......... .......... .......... There were no monsters in sight! Vanquished Creatures 4 adders A gnoll (D:3) A worm (D:2) 2 dart slugs An orc (D:3) 2 endoplasms A giant cockroach (D:3) A goblin (D:1) 4 hobgoblins 12 jackals A kobold (D:1) 4 quokkas 3 ball pythons 4 bats 5 frilled lizards 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 237 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/5 758 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 902 | D:2 | Identified the +5 dagger "Koocodgh" {heavy, Contam rElec | rC++ rCorr} 1406 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1406 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1406 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1425 | D:2 | Reached XP level 4. HP: 26/27 MP: 4/8 1937 | D:3 | You fall into a shaft and drop 2 floors! 1937 | D:5 | Entered Level 5 of the Dungeon 1938 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring D:2: minmay_chambers_of_ones, layout_basic D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_rooms, minmay_box_of_dots D:5: layout_cave_pods, minmay_strange_pillars Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.5 Spellcasting | 3 | 3.0 Dodging | | 2.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | 37 | 24 || 61 Tentacles | 7 | 5 || 12 Constrict | 6 | 6 || 12 Cast: Magic Dart | 45 | 6 || 51 Use: Scroll | 4 | 2 || 6 Potion | 1 | || 1 Stab: Sleeping | | 6 || 6 Armour: Skin | 2 | 9 || 11 Dodge: Dodged | 32 | 38 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1956 | 1934 | 22 | 82 | 1480 | 4 | 489.0 | Dungeon | 1956 | 1934 | 22 | 82 | 1480 | 4 | 489.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 991 daAuts D:1: 806 daAuts D:3: 157 daAuts D:5: 0 daAuts