Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 3254909324680178495 55 P0WERM0DE the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Feb 27, 2023. Slain by Grinder (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (1993 turns). P0WERM0DE the Conjurer (Octopode Conjurer) Turns: 1993, Time: 00:01:52 Health: -2/21 AC: 1 Str: 7 XL: 3 Next: 93% Magic: 4/7 EV: 13 Int: 19 God: Gold: 114 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . SeeInvis . f - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . i - ring of positive energy rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: attractive, flying, very slightly contaminated, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons f - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour e - a +2 buckler (You found it on level 1 of the Dungeon) Jewellery i - a ring of positive energy (left tentacle) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of magic mapping t - a scroll of teleportation Skills: - Level 2.0 Dodging * Level 4.0 Stealth * Level 2.7 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Searing Ray Conj 38% 2d5 3% 2 q - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +4, Str/Int -1) Message History Aim: Grinder (lightly wounded, 75% to hit) The searing ray hits the goblin. You kill the goblin! The searing ray misses Grinder. (Press . to maintain the ray.) The searing ray hits Grinder. Grinder is moderately wounded. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you! Grinder hits you. You can move again. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Grinder gestures at you. Pain shoots through your body! Grinder closely misses you. Okay, then. Magic courses through your body. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 75% to hit) The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) Grinder closely misses you. The searing ray hits Grinder! Grinder is severely wounded. Grinder hits you! You die... ##### ############ #.... #####..........#####.... ........................ #####.........#.#####.... #........####.#....##.... #.###.#.....#.####.##.... #....#5#.##.# ##.... #.####@#....# ##### #. #.# #### # #.. #### You could see Grinder. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 4 ball pythons 3 endoplasms 5 giant cockroaches 4 goblins 2 hobgoblins (D:2) A quokka (D:1) 3 bats 5 frilled lizards A kobold (D:1) 10 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 689 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1968 | D:3 | Noticed Grinder 1979 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1984 | D:3 | Learned a level 2 spell: Searing Ray 1985 | D:3 | Paralysed by Grinder for 2 turns 1993 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, basic_ecumenical_altar D:2: layout_loops_cross D:3: layout_basic, uniq_robin, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Dodging | | 2.0 Spellcasting | | 2.7 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 17 Constrict || 4 Hand axe || 11 Tentacles || 3 Cast: Magic Dart || 58 Searing Ray || 2 Use: Potion || 6 Scroll || 2 Stab: Sleeping || 3 Armour: Skin || 1 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1990 | 1946 | 44 | 0 | 1693 | 3 | 663.3 | Dungeon | 1990 | 1946 | 44 | 0 | 1693 | 3 | 663.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 953 daAuts D:2: 753 daAuts D:3: 284 daAuts