Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 4118558265122661924 3 P0WERM0DE the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Feb 27, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (69 turns). P0WERM0DE the Conjurer (Octopode Conjurer) Turns: 69, Time: 00:00:17 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 50% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging * Level 2.9 Stealth * Level 2.1 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat hits you. A jackal comes into view. The bat misses you. The hobgoblin hits you but does no damage. There are monsters nearby! You barely miss the bat. Your grab misses the bat. The bat is heavily wounded. The bat closely misses you. x2; The jackal bites you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! The jackal closely misses you. The bat barely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat barely misses you. You see here 5 gold pieces. The jackal misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal closely misses you. Okay, then. You closely miss the jackal. Your grab misses the jackal. The jackal completely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. The jackal attacks as you move away! The jackal bites you. You die... ..#~~.....~≈## ... ..8~.......~8### ...#. .+.P8.<.8P.'..# #...... #.8~.......~8#.# ...##.. #.#~~.....~≈##.# #......### #.#≈~P.8.P~≈##.# ......#...# #.##~≈~.≈≈~##..# .....#.#.###..##≈≈P≈≈##...# ### ......†#hhh@...##≈≈≈##....# #... #. #..####....#####.....# .....#.####..###.####.........# .........g##$.##h.............# ......#...#.........#.........# .......)hhh.####..#...........# ..........### ##..##.######### .....###..# ##........ .... #..# #........ You could see 4 jackals. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 69 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_rooms, dreamdust_princess_corridor, minmay_misc_feat_room, minmay_bisected Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 5 Armour: Skin || 2 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 0 | 37 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 0 | 37 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 69 daAuts