P0WERM0DE Level 1 of the Dungeon [Shop] Comiggoesm's Antique Weapon Boutique the +6 glaive of Drought {elec, Drain Str+4 Int+4 Stlth+} (1612 gold) Str: It affects your strength (+4). Int: It affects your intelligence (+4). Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +0 spear (72 gold) a +5 rapier of flaming (820 gold) a +0 war axe (84 gold) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (1982 gold) Will: It increases your willpower. a +0 dagger (48 gold) a +0 dagger (48 gold) a +0 dagger (48 gold) a +2 war axe of freezing (439 gold) [Shop] Taodanur's Magic Scroll Emporium a scroll of vulnerability (44 gold) a scroll of poison (44 gold) a scroll of magic mapping (82 gold) a scroll of vulnerability (44 gold) a scroll of enchant weapon (82 gold) a scroll of silence (104 gold) a scroll of butterflies (44 gold) [Shop] Loxent's Book Emporium Bethrus's Vellum of Bolts (644 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Searing Ray Conjuration 2 d - Lightning Bolt Conjuration/Air 5 e - Fire Storm Conjuration/Fire 9 a book of Spatial Translocations (252 gold) a book of Air (308 gold) a book of the Warp (588 gold) Deenasaro's Quarto of Rubbish (644 gold) Spells Type Level a - Simulacrum Ice/Necromancy 6 b - Death Channel Necromancy 6 c - Necromutation Transmutation/Necromancy 8 Maxwell's Memoranda (532 gold) Ozocubu's Autobiography (336 gold) a book of Necromancy (336 gold) [Shop] Fizadi's Book Shop a book of Displacement (242 gold) a book of Scorching (330 gold) a book of Winter (374 gold) a book of Dreams (264 gold) a book of the Wilderness (418 gold) a book of Debilitation (220 gold) a book of the Senses (352 gold) a book of the Tundra (352 gold) a book of Vapours (220 gold) a book of Misfortune (308 gold) a book of Conjurations (220 gold) (1, 5, D:1) a +0 dagger (19, 15, D:1) a +0 club 4 stones (31, -1, D:1) a +0 dagger 2 stones (32, -8, D:1) a +0 club (39, -21, D:1) a +0 ring mail (42, -18, D:1) a +0 club 3 stones (43, -9, D:1) a +0 club (45, -15, D:1) a +0 club (48, -15, D:1) a +0 dagger (55, 13, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +2 pair of gloves (6, 10, D:2) 7 stones (15, 1, D:2) a +2 robe of willpower (25, 2, D:2) a +0 quarterstaff (25, 13, D:2) a +0 robe (27, 17, D:2) a +0 cloak (30, -4, D:2) 6 stones (33, -9, D:2) a +0 leather armour (40, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (41, -12, D:2) the +0 robe of Jaro {Rampage Will+} Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. Level 3 of the Dungeon