Dungeon Crawl Stone Soup version 0.30-a0-919-g9323dee000 (webtiles) character file. Game seed: 12146442777355583221 58 P0WERM0DE the Digger (level 3, -4/26 HPs) Began as a Draconian Earth Elementalist on Mar 21, 2023. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:02:35 (834 turns). P0WERM0DE the Digger (Draconian Earth Elementalist) Turns: 834, Time: 00:02:36 Health: -4/26 AC: 5 Str: 10 XL: 3 Next: 75% Magic: 1/7 EV: 12 Int: 17 God: Gold: 84 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, lethally poisoned (-4 -> -23), attractive A: AC +5, unfitting armour, cold-blooded, horns 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) e - a +1 vampiric short sword (You found it on level 1 of the Dungeon) Missiles f - 5 boomerangs Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of blinking {unknown} g - a scroll of poison {unknown} h - a scroll of identify {unknown} i - a scroll of magic mapping {unknown} l - a scroll of noise {unknown} t - 2 scrolls of teleportation Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting - Level 1.0 Transmutations * Level 3.9 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Sandblast Erth 32% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 9% N/A 10% 2 Necrotise Necr 8% 1d4 17% 1 Stone Arrow Conj/Erth 18% 3d8 22% 3 Static Discharge Conj/Air 4% 2-3/arc 26% 2 Vampiric Draining Necr 2% 2d6 45% 3 Vhi's Electric Charge Tloc/Air 4% N/A 45% 3 Petrify Tmut/Erth 11% N/A 52% 4 Agony Necr 2% N/A 99% 5 Arcjolt Conj/Air 1% 1d11 99% 5 Plasma Beam Fire/Air 1% 2x1d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of small horns on your head. Message History Aim: a water moccasin (moderately wounded, 70% to hit) The blast of sand hits the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin completely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 70% to hit) The blast of sand hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! The water moccasin closely misses you. It was a potion of attraction. You feel attractive to monsters. The water moccasin bites you but does no damage. It was a potion of might. You feel very mighty all of a sudden. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You aren't carrying any potions. You aren't carrying any items that you can evoke. Unknown command. You hit the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin misses you. You puncture the water moccasin! You kill the water moccasin! You die... # # ######## # ###.~....### ## ###.....~..~.### #. #~..@~####.....### #. #~..~.### ###~~...###† .~~.~~# ##~.~~.... ##..~~ #.....###~ [~##~ #~.~..### #. ) ## ..~..### #. ...## ## ### # # There were no monsters in sight! Vanquished Creatures A water moccasin (Sewer) 2 river rats (D:3) 2 dart slugs (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:3) 3 goblins (D:1) 3 hobgoblins 8 jackals A quokka (D:2) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Draconian Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 108 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/5 206 | D:1 | Found a faded altar of an unknown god. 662 | D:3 | Reached XP level 3. HP: 26/26 MP: 5/7 750 | D:3 | Found a glowing drain. 777 | Sewer | Entered a sewer 824 | Sewer | Noticed a water moccasin 832 | Sewer | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 833 | Sewer | HP: 1/26 [water moccasin (3)] 834 | Sewer | Killed a water moccasin 834 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring, chequers_ecumenical_altar_grove, minmay_misc_feat_hallway D:2: layout_basic D:3: layout_basic, portal_sewer_entry_b Sewer: sewer_the_moccasin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Transmutations | | 1.0 Earth Magic | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 17 Tailslap || 7 Dagger || 29 Cast: Sandblast || 48 Use: Potion || 5 Scroll || 1 Armour: Skin || 21 Dodge: Dodged || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 862 | 862 | 0 | 100 | 246 | 4 | 215.5 | Dungeon | 799 | 799 | 0 | 100 | 246 | 3 | 266.3 | Sewer | 63 | 63 | 0 | 0 | 0 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 434 daAuts D:3: 249 daAuts D:2: 115 daAuts Sewer: 63 daAuts