P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 7 stones (29, -5, D:1) a +0 helmet (33, -7, D:1) a +0 hand axe Level 2 of the Dungeon (3, -28, D:2) a +0 scale mail (11, -22, D:2) a scroll of identify (20, -15, D:2) a +0 cloak Level 3 of the Dungeon (15, -32, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 club a +0 animal skin a +0 helmet (1, 1, D:4) a +0 sling a +0 club (3, 1, D:4) a +0 club (8, -5, D:4) a +0 dagger (9, 13, D:4) a +0 club 4 stones (11, -2, D:4) a +0 club (12, 1, D:4) a +0 dagger a +0 sling (51, -8, D:4) a +0 giant spiked club (52, -8, D:4) a +0 falchion (52, -7, D:4) a +0 dagger (53, -7, D:4) a +0 short sword (53, 17, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Toesk's Antique Armour Shop a +0 chain mail (130 gold) +0 steam dragon scales (1160 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (1012 gold) Bear: Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 scale mail (116 gold) an orb of guile (377 gold) an orb of energy (464 gold) (0, 0, D:5) a +0 dagger (9, 30, D:5) a +0 robe (12, -3, D:5) a +0 dagger (13, 20, D:5) a +0 robe (16, 2, D:5) a +0 robe (27, 22, D:5) a +0 plate armour Level 6 of the Dungeon (6, -11, D:6) a +0 shortbow (7, 1, D:6) a +0 trident (9, 0, D:6) a +0 dagger a +0 flail (9, 1, D:6) a +0 dagger (11, -7, D:6) a +0 robe (24, 9, D:6) a +0 dagger (27, -29, D:6) a +0 dagger (29, -12, D:6) a +0 club (31, -28, D:6) a +0 war axe a +0 leather armour a scroll of noise (32, -28, D:6) a +0 dagger a +0 robe a +0 flail a +0 chain mail (34, -19, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a water moccasin corpse (skeletalised by now) (10, 0, D:7) a +0 ring mail (29, -7, D:7) a water moccasin corpse (skeletalised by now) (31, -12, D:7) a +0 club an orc corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Baech's Magic Scroll Shop a scroll of amnesia (56 gold) a scroll of enchant weapon (105 gold) a scroll of vulnerability (56 gold) a scroll of magic mapping (105 gold) a scroll of identify (28 gold) (0, 0, D:8) a +0 giant spiked club a +0 antimagic giant spiked club a +0 antimagic giant club an ogre corpse (7, -12, D:8) the ring of Ticuffu {Wiz Will++} [ring of wizardry] It improves your spell success rate. Will: It greatly increases your willpower. (unseen) (7, -11, D:8) a scroll of enchant armour (9, -11, D:8) a +0 dagger a stone a kobold corpse (10, -10, D:8) a +0 dagger a +0 leather armour a +0 mace a +0 club a +0 dagger a +0 dagger an orc corpse an orc corpse an orc corpse a kobold corpse (13, -7, D:8) a +0 halberd a +0 robe (14, -9, D:8) a +3 spear (still there?) a +0 robe (still there?) (14, -8, D:8) a +0 great sword a +0 robe the Ecumenical Temple