P0WERM0DE Level 1 of the Dungeon [Shop] Rilusojoa's Book Shoppe a book of Debilitation (240 gold) a book of Air (264 gold) a book of Flames (336 gold) a book of Callings (240 gold) Maxwell's Memoranda (456 gold) a book of the Sky (528 gold) a manual of Ranged Weapons (960 gold) a book of Party Tricks (192 gold) a book of Geomancy (216 gold) a book of Annihilations (720 gold) [Shop] Omeisten's Antique Armour Shop a +0 pair of gloves (121 gold) a +1 robe of fire resistance (342 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 cloak (121 gold) a +2 robe of cold resistance (477 gold) a +3 chain mail of willpower (715 gold) a +0 helmet (121 gold) a +0 ring mail (108 gold) [Shop] Yheukhas's Assorted Antiques a +0 robe (18 gold) a +0 hand axe (78 gold) a +0 leather armour (52 gold) [Shop] Usevol's Antique Weapon Emporium a +0 sling (45 gold) a +2 dagger of flaming (468 gold) the +7 great mace "Firestarter" {flame, inner flame, rFlCloud rF++} (2136 gold) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 mace (90 gold) a +0 club (30 gold) a +0 spear (90 gold) a +0 club (30 gold) a +0 hand axe (90 gold) (0, 0, D:1) a +0 club (16, 43, D:1) a +0 short sword (23, 39, D:1) a +0 dagger (39, 57, D:1) a +0 hand axe (40, 52, D:1) a +0 short sword (49, 24, D:1) a +0 short sword (49, 40, D:1) 2 boomerangs of dispersal Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (2, -2, D:2) 6 javelins (8, -2, D:2) a +0 leather armour (8, 2, D:2) a +0 robe (9, 9, D:2) a +0 dagger (14, -7, D:2) a +0 club (14, 10, D:2) a +0 falchion a +0 whip a +0 leather armour (14, 12, D:2) a +0 dagger (21, -13, D:2) a +0 chain mail (25, 13, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 club (26, 12, D:2) a +0 club (28, 3, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe (11, -24, D:3) a +0 leather armour (34, -12, D:3) a +0 helmet (43, -3, D:3) a +0 club (44, -18, D:3) a +0 short sword Level 4 of the Dungeon (11, 21, D:4) a +0 giant club (14, 16, D:4) a +0 robe a +0 whip (14, 18, D:4) a +0 spear (15, 18, D:4) a +0 halberd (17, 16, D:4) a +0 halberd (18, 12, D:4) a +0 dagger a +0 sling a +0 dagger (19, 12, D:4) a +0 club a +0 club (19, 13, D:4) a +0 club (19, 14, D:4) a +0 club a +0 dagger a +0 club (19, 15, D:4) a +0 short sword (20, 12, D:4) a +0 club a +0 animal skin a +0 helmet (23, 9, D:4) a +0 dagger (24, -9, D:4) a +0 giant club (25, -8, D:4) a +0 spear (28, 20, D:4) 6 stones (34, -15, D:4) a +0 whip (34, -6, D:4) a +0 dagger (36, 19, D:4) a +0 scimitar a +0 chain mail (38, 19, D:4) a +0 dagger a +0 robe (38, 20, D:4) a +0 whip (40, 19, D:4) a +0 hand axe (42, 17, D:4) a +0 falchion (42, 21, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) 5 stones (1, -3, D:5) a +0 mace a +0 leather armour a +0 robe a +0 chain mail (2, -3, D:5) a +0 dagger a +0 leather armour (19, -11, D:5) a +0 flail (21, -18, D:5) a +0 war axe (22, -17, D:5) a +0 club (23, 13, D:5) a +0 helmet (24, 10, D:5) a +0 short sword (26, -23, D:5) a book of Conjurations (27, 9, D:5) a +0 ring mail (28, 22, D:5) a +0 short sword a +0 ring mail (30, 16, D:5) a +0 flail (31, 16, D:5) a +0 dagger (31, 17, D:5) the +5 ring mail of Disguise {rElec MP+9 Slay-6} Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +0 flail a +0 flail of protection (31, 21, D:5) a +0 dagger (31, 22, D:5) a +0 short sword a +0 hand axe a +0 club (31, 23, D:5) a +0 hand axe a +0 hand axe a +0 leather armour a +0 flail a +0 dagger a +0 ring mail a +0 club a +0 leather armour (44, -10, D:5) a stone (47, 23, D:5) 4 stones Level 6 of the Dungeon (5, -8, D:6) a +0 flail (18, -1, D:6) a +0 chain mail (32, -11, D:6) a +0 chain mail (38, -18, D:6) a +0 falchion (41, -13, D:6) a +0 dagger of draining a +1 antimagic quarterstaff a +0 antimagic morningstar a +1 dagger of speed a +0 vampiric hand axe a +2 dagger of speed (43, 5, D:6) a +0 falchion (46, 2, D:6) a +0 shortbow (46, 9, D:6) a +0 hand axe (49, 1, D:6) a +0 giant club (50, 2, D:6) a +0 morningstar (51, -7, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (2, 0, D:7) a +0 halberd (2, 1, D:7) a +0 spear (9, 3, D:7) a +0 whip (9, 5, D:7) a +0 mace a +0 robe (9, 7, D:7) a +0 dagger (10, -1, D:7) a +0 halberd 9 stones (10, 1, D:7) a +4 scimitar a +0 robe (10, 3, D:7) a +0 long sword a +0 robe a +0 flail 9 stones a +0 robe (11, -1, D:7) a +0 club a +0 robe (11, 2, D:7) a +0 club a +0 leather armour (11, 3, D:7) a +0 club 7 stones (11, 5, D:7) the +2 robe of Proximity {rElec Int+2} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. (11, 8, D:7) a +0 short sword (19, -1, D:7) a +0 dagger (29, -20, D:7) a +0 spear (31, 5, D:7) a +0 short sword a +0 leather armour (31, 6, D:7) a +0 flail (37, -17, D:7) a +0 helmet (39, -19, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Washepp's Magic Scroll Shoppe a scroll of poison (52 gold) a scroll of magic mapping (97 gold) a scroll of magic mapping (97 gold) (0, 0, D:8) a scroll of noise (4, -5, D:8) a +0 falchion (15, -7, D:8) a +0 mace (24, 6, D:8) a +0 mace (31, -24, D:8) a +0 scimitar (34, -8, D:8) a +0 mace a +0 leather armour (36, 14, D:8) a +0 club a +0 mace (37, 13, D:8) a +0 long sword a +0 plate armour (38, -9, D:8) 2 javelins (42, -13, D:8) a +1 morningstar a +0 robe (43, -14, D:8) a +0 great sword a +0 robe (43, -13, D:8) a +0 flail a +0 robe (43, -1, D:8) a +0 short sword 3 boomerangs a +0 dagger a +0 robe (43, 0, D:8) a +0 halberd a +0 robe (43, 3, D:8) a +0 dagger a +0 robe (44, -1, D:8) a +0 robe a +1 short sword a +0 robe (44, 0, D:8) a +0 short sword a +0 robe (44, 1, D:8) a +0 club (46, -13, D:8) a +4 great sword (still there?) a +0 robe (still there?) (47, 5, D:8) a +0 falchion a +0 leather armour (48, -11, D:8) a +0 dire flail a +0 robe Level 9 of the Dungeon (1, -7, D:9) a +0 short sword (30, 17, D:9) a +0 halberd (45, 17, D:9) a +1 leather armour of positive energy (46, 18, D:9) 5 large rocks (52, -14, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (5, -4, D:10) a +0 short sword a +0 plate armour (6, -5, D:10) a +0 club (6, -4, D:10) a +0 morningstar a +0 ring mail (6, -3, D:10) a +0 mace a +0 plate armour (14, -10, D:10) a +0 rapier (18, -44, D:10) a +0 great sword (19, -26, D:10) a +0 robe (22, -48, D:10) a +0 sling (24, -19, D:10) a +0 dagger a +0 robe a +1 flail of holy wrath (24, -18, D:10) a +0 dagger a +0 robe (26, -16, D:10) a +0 short sword a +0 leather armour (33, 3, D:10) +0 steam dragon scales (49, -27, D:10) a +0 club a gnoll corpse (skeletalised by now) (49, -25, D:10) a +0 flail (49, -10, D:10) the +1 dagger of Oteomu Maddi {protect, rC+} rC: It protects you from cold. (52, -28, D:10) a +0 club a gnoll corpse (skeletalised by now) (52, -27, D:10) a +0 spear a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) (53, -20, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) 7 stones (4, 12, D:11) a +0 club (5, 12, D:11) a +0 dagger a +0 dagger a +0 robe a +0 dagger (5, 13, D:11) a +0 falchion (12, -2, D:11) 3 potions of degeneration (15, 0, D:11) a +0 dagger a +0 robe (27, -4, D:11) a +0 rapier (27, 5, D:11) a +0 shortbow (29, -13, D:11) a +0 leather armour (29, -8, D:11) a +0 giant club a +0 giant spiked club +0 acid dragon scales an acid dragon corpse (29, 2, D:11) a +0 scale mail (33, -2, D:11) a +0 leather armour (33, 15, D:11) 5 stones (35, -1, D:11) 9 stones (39, 15, D:11) a +0 chain mail (42, -12, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 3 stones (7, 18, D:12) a +0 shortbow (7, 35, D:12) a +0 mace (8, 17, D:12) a +0 long sword a +0 shortbow (8, 18, D:12) a +0 shortbow (9, 17, D:12) a +0 shortbow (9, 19, D:12) a +1 longbow of flaming (10, 20, D:12) a +0 shortbow (12, 22, D:12) a +0 shortbow (19, 27, D:12) a +0 ring mail (20, 21, D:12) a +0 dagger of venom (23, 2, D:12) a +0 shortbow (30, 1, D:12) a stone (32, 28, D:12) a +0 mace (33, 18, D:12) 4 stones (33, 27, D:12) a +0 ring mail (38, 18, D:12) a +0 troll leather armour (40, 25, D:12) a scroll of noise (44, 3, D:12) 3 large rocks a killer bee corpse (45, 3, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (46, 2, D:12) a +0 arbalest (46, 4, D:12) a killer bee corpse (49, 0, D:12) a killer bee corpse Level 13 of the Dungeon (7, -14, D:13) a +0 ring mail (9, -9, D:13) 12 gold pieces (11, -9, D:13) a +0 plate armour the Ecumenical Temple