Dungeon Crawl Stone Soup version 0.30-a0-949-g53dc5368d7 (webtiles) character file. Game seed: 8953777658706828482 41 P0WERM0DE the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Mar 27, 2023. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (706 turns). P0WERM0DE the Conjurer (Octopode Conjurer) Turns: 706, Time: 00:01:21 Health: 0/21 AC: 1 Str: 8 XL: 3 Next: 52% Magic: 15/15 EV: 13 Int: 20 God: Gold: 64 SH: 5 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . g - +1 short sword (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + h - amulet of reflection rElec . Rampage . j - ring of magical power rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -2) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons e - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) g - a +1 vampiric short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) m - a +3 flail of venom (You found it on level 2 of the Dungeon) Missiles b - 10 poisoned darts Jewellery h - an amulet of reflection (around mantle) (You found it on level 1 of the Dungeon) j - a ring of magical power (left tentacle) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of enchant weapon k - a scroll of amnesia n - a scroll of fear p - a scroll of fog {unknown} r - a scroll of identify Potions a - a potion of magic c - a potion of heal wounds {unknown} f - a potion of cancellation {unknown} i - a potion of invisibility {unknown} l - a potion of might {unknown} o - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging * Level 3.8 Stealth * Level 2.6 Spellcasting * Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Freeze Ice 8% 1d3 16% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Hailstorm Conj/Ice 11% 3d5 19% 3 Frozen Ramparts Ice 4% 1d1 41% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The quokka barely misses you. You closely miss the quokka. You grab the quokka. You squeeze the quokka. You kill the quokka! No target in view! No target in view! No target in view! n - a scroll labelled TEULYU QYQI You see here a quokka corpse. As you read the scroll of identify, it crumbles to dust. n - a scroll of fear o - a green potion p - a scroll labelled MIATAY NOWN You now have 64 gold pieces (gained 8). A sourceless malevolence fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. Terence, a worm, an endoplasm, a frilled lizard and 2 snakes come into view. Terence is wielding a +0 morningstar and carrying a wand of light (9). Found 11 gold pieces and a scroll labelled KODOKO FUTUXEDD. Found 11 gold pieces. You hit Terence. Your grab misses Terence. You squeeze Terence, but do no damage. Terence is lightly wounded. Terence zaps a wand. The bolt of light misses you. The frilled lizard hisses angrily. The ball python hisses angrily. You hit Terence but do no damage. You grab Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence misses you. You release your grip on Terence. Found a stormy altar of Qazlal. The worm bites you! The adder attacks as you move away! The adder bites you. You are poisoned. The adder poisons you! Found 5 gold pieces. You feel sick. The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. You feel sick. The adder bites you. You die... ###### #...... #......## #..._...# #.......# #....?..#####... #.........$..... ........@# .......wS# .......S.# ...^...@.# .......l.# #.......## ....J....# .........# .........# # You could see Terence, a worm, an adder, an endoplasm (wandering), a ball python and a frilled lizard. Vanquished Creatures An adder (D:2) A dart slug (D:2) An endoplasm (D:1) 3 giant cockroaches 6 goblins 2 hobgoblins 2 quokkas (D:2) 2 bats 6 kobolds A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 522 | D:2 | Reached XP level 3. HP: 17/21 MP: 6/6 698 | D:2 | Noticed Terence 703 | D:2 | Found a stormy altar of Qazlal. 706 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring D:2: layout_rooms, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.8 Dodging | | 2.0 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Short sword || 65 Tentacles || 12 Constrict || 16 Cast: Magic Dart || 3 Use: Scroll || 3 Stab: Sleeping || 9 Armour: Skin || 1 Dodge: Dodged || 42 Block: Other || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 704 | 690 | 14 | 0 | 385 | 2 | 352.0 | Dungeon | 704 | 690 | 14 | 0 | 385 | 2 | 352.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 400 daAuts D:2: 303 daAuts