P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 15, D:1) a rat skeleton (9, 27, D:1) a +0 short sword a stone (11, 16, D:1) a ball python skeleton (12, 5, D:1) a +0 great mace (21, 4, D:1) a +0 dagger (23, -3, D:1) a bat corpse (skeletalised by now) (31, -4, D:1) a hobgoblin corpse (skeletalised by now) (33, -1, D:1) a +0 spear (34, -11, D:1) a +0 club 4 stones (45, 5, D:1) a hobgoblin corpse (skeletalised by now) (45, 31, D:1) a +0 short sword (46, 7, D:1) an amulet of the acrobat (56, -2, D:1) a +0 spear (59, 43, D:1) a +0 whip Level 2 of the Dungeon [Shop] Vinkik's One-of-a-Kind Rings a +5 ring of protection (715 gold) a +8 ring of intelligence (715 gold) a +9 ring of evasion (1345 gold) the ring "Gojimit" {rPois rC+ Will+} (514 gold) [ring of poison resistance] rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. the ring "Saimoch" {*Slow rElec Str+6 Slay+6} (904 gold) [ring of strength] Str+6: It affects your strength (+6). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +3 ring of evasion (130 gold) a +10 ring of strength (1183 gold) the ring "Yqoshrued" {rN+ MP+9 Dex+4 RMsl} (696 gold) [ring of magical power] Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). RMsl: It protects you from missiles. (0, 0, D:2) a +0 scale mail (9, -12, D:2) a +0 whip a rat corpse (skeletalised by now) (9, 6, D:2) an adder corpse (skeletalised by now) (11, 12, D:2) a +0 short sword (14, 7, D:2) a +0 halberd a gnoll skeleton (29, 3, D:2) a +0 chain mail (47, 6, D:2) a +0 whip a kobold skeleton (59, -4, D:2) 5 stones (59, 10, D:2) a +0 dagger (61, -3, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 sling (17, 6, D:3) a +0 mace (28, -24, D:3) a +0 club a +0 leather armour a +0 flail a +0 dagger an orc corpse (skeletalised by now) (29, -24, D:3) a +0 mace (31, -25, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club a boomerang a +0 leather armour of cold resistance an orc corpse (0, 1, D:4) a quokka corpse (2, 2, D:4) a ball python corpse (8, 4, D:4) a potion of haste (15, -13, D:4) a potion of curing (15, -8, D:4) 9 gold pieces (19, -5, D:4) a potion of might (25, -3, D:4) 14 gold pieces (27, -2, D:4) an orb of mayhem (unseen)