P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (10, 1, D:1) an amulet of regeneration (12, 15, D:1) a +0 club (15, 1, D:1) 6 stones (16, 8, D:1) 3 poisoned darts (19, 20, D:1) a bat corpse (skeletalised by now) (22, 24, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (23, 35, D:1) a +0 dagger (31, -2, D:1) a +0 dagger (35, -6, D:1) a +0 short sword 5 stones a kobold skeleton (35, 14, D:1) a ball python corpse (41, 0, D:1) a frilled lizard skeleton (44, -8, D:1) a +0 dagger (46, 15, D:1) a +0 hand axe (50, -11, D:1) a rat corpse (52, 6, D:1) 5 stones (52, 24, D:1) a +0 leather armour (54, 0, D:1) 8 stones (56, -7, D:1) a ring of fire (62, 28, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a potion of curing (3, 2, D:2) a +0 short sword a stone (3, 5, D:2) a +0 leather armour (11, -6, D:2) a hobgoblin corpse