P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -18, D:1) a +0 ring mail (4, -10, D:1) a bat skeleton (4, 20, D:1) a +2 dagger of speed a goblin corpse (skeletalised by now) (10, 23, D:1) 9 stones (12, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -34, D:1) a hobgoblin corpse (skeletalised by now) (17, -15, D:1) a +0 whip (19, 4, D:1) a jackal skeleton (19, 5, D:1) a jackal skeleton a jackal skeleton Level 2 of the Dungeon (1, 0, D:2) a hobgoblin corpse (skeletalised by now) (5, -4, D:2) 3 stones (6, -2, D:2) a ball python corpse (skeletalised by now) (10, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 12, D:2) a +4 ring of protection (23, 11, D:2) a rat corpse (skeletalised by now) (30, 23, D:2) a quokka corpse (40, 27, D:2) an adder corpse (skeletalised by now) (47, 0, D:2) 10 gold pieces (48, 22, D:2) the +5 dagger of Cheese {elec, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (49, 29, D:2) an amulet of guardian spirit (49, 34, D:2) a quokka corpse Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (2, 12, D:3) a potion of curing (3, 4, D:3) a frilled lizard corpse (7, -1, D:3) 6 gold pieces (10, 4, D:3) 8 gold pieces (11, 4, D:3) a +0 robe