P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -18, D:1) a ball python corpse (skeletalised by now) (7, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -34, D:1) a +0 dagger a kobold skeleton (18, -2, D:1) a +0 ring mail (21, -4, D:1) a stone (23, -36, D:1) a +0 robe (23, 0, D:1) a +0 short sword (25, -14, D:1) a staff of fire (26, 0, D:1) a bat skeleton (29, -4, D:1) a +0 mace (29, 1, D:1) a +0 club (30, -24, D:1) a frilled lizard corpse (skeletalised by now) (30, -23, D:1) a +0 whip (30, -1, D:1) a +0 short sword a kobold skeleton (44, -37, D:1) a +0 sling (45, -4, D:1) a ball python corpse (skeletalised by now) (46, -33, D:1) a +0 dagger a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (46, -32, D:1) a hobgoblin corpse (skeletalised by now) (47, -33, D:1) a ball python corpse (skeletalised by now) (48, -20, D:1) a +0 ring mail (60, -22, D:1) a ring of flight Level 2 of the Dungeon (7, -6, D:2) a rat corpse (skeletalised by now) (18, -6, D:2) an adder corpse (skeletalised by now) (18, 13, D:2) a +0 club a gnoll corpse (skeletalised by now) (20, 7, D:2) 7 stones (20, 12, D:2) a +0 spear (20, 15, D:2) a +0 whip a gnoll corpse (skeletalised by now) (21, -35, D:2) 5 stones (26, -4, D:2) a ball python corpse (skeletalised by now) (27, 16, D:2) a +0 spear (28, 10, D:2) a bat corpse (skeletalised by now) (30, -5, D:2) a quokka skeleton (31, -6, D:2) a +0 chain mail (32, -37, D:2) a +0 halberd (33, -36, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (33, -35, D:2) a +0 flail a gnoll corpse (skeletalised by now) (34, -22, D:2) 5 poisoned darts (34, -6, D:2) a hobgoblin skeleton (37, -31, D:2) a +0 ring mail (49, -14, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a ring of protection from cold (3, 3, D:3) 7 stones (16, -13, D:3) a +0 short sword (16, 27, D:3) a +0 whip (17, 32, D:3) a +0 rapier (18, 26, D:3) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (20, 26, D:3) a +0 dagger an amulet of guardian spirit a +0 dagger 3 stones a +0 flail a rat corpse (skeletalised by now) (21, 26, D:3) a +0 whip a +0 scale mail (23, 25, D:3) a +0 ring mail (23, 26, D:3) a +0 robe (24, -13, D:3) a +0 dagger (33, 7, D:3) a +0 mace a +0 scale mail (34, 6, D:3) a +0 quarterstaff a +0 leather armour an orc corpse (skeletalised by now) (34, 7, D:3) a +0 club a +0 mace a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 5, D:3) a bat skeleton (35, 6, D:3) a +0 club a +0 scale mail (38, 20, D:3) a hobgoblin skeleton (41, 17, D:3) 9 stones (50, 4, D:3) a potion of resistance (50, 6, D:3) a potion of magic (52, 3, D:3) a scroll of acquirement (52, 5, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (52, 7, D:3) a scroll of identify (58, 8, D:3) a +0 falchion a +0 sling a +0 robe (60, 14, D:3) a +0 flail (still there?) a +2 dagger of venom (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 club (still there?) a +0 chain mail (still there?) an orc corpse (still there?) an orc corpse (still there?) (60, 16, D:3) a +0 dagger