Dungeon Crawl Stone Soup version 0.32-a0-940-g8c197d95f1 (webtiles) character file. Game seed: 8241508967429385155 100 P0WERM0DE the Trooper (level 4, 0/37 HPs) Began as a Coglin Fighter on Apr 16, 2024. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (1306 turns). P0WERM0DE the Trooper (Coglin Fighter) Turns: 1306, Time: 00:00:44 Health: 0/37 AC: 6 Str: 18 XL: 4 Next: 73% Magic: 4/4 EV: 9 Int: 7 God: Gold: 76 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +0 war axe {Laslo} rCold . . . e - +2 dagger (elec) {Diego} rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: attractive, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe (weapon) {Laslo} e - a +2 dagger of electrocution (offhand) {Diego} (You took it off a goblin on level 1 of the Dungeon) Armour b - a +0 scale mail (worn) c - a +0 buckler Scrolls g - 2 scrolls of blinking {unknown} j - a scroll of vulnerability {unknown} l - a scroll of fog {unknown} r - a scroll of identify t - a scroll of teleportation Potions d - a potion of might f - a potion of attraction h - a potion of enlightenment {unknown} i - 2 potions of degeneration {unknown} k - a potion of curing {unknown} Skills: * Level 3.8 Fighting * Level 3.0 Axes * Level 3.3 Armour + Level 1.2 Dodging - Level 2.1 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll misses you. You hit the gnoll with your +0 war axe. You kill the gnoll! You closely miss the bat with your +0 war axe. You slash the gnoll with your +0 war axe! The bat barely misses you. The gnoll completely misses you. You hit the gnoll with your +0 war axe. The gnoll is almost dead. You hit the gnoll with your +2 dagger of electrocution. Lightning courses through the gnoll! You kill the gnoll! The bat closely misses you. The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll closely misses you. x2 Your Axes skill increases to level 3! You closely miss the bat with your +0 war axe. You hit the bat with your +2 dagger of electrocution. You kill the bat! The gnoll hits you from afar with a +0 spear. The gnoll hits you but does no damage. The gnoll hits you with a +0 halberd! The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; a bat corpse; a gnoll corpse You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll with your +0 war axe. The gnoll is moderately wounded. You hit the gnoll with your +0 war axe. You barely miss the gnoll with your +2 dagger of electrocution. The gnoll barely misses you. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. The gnoll hits you with a +0 spear. You die... ≈ . ###### .##...... #........ ......... #........ ##)g...... ###)@g...... ##..)........ ####..##........ #.#...##.<....(. ###.#.#.##........ #.......########## ###>...†...... .## ###.######.###.### #....##..#.#...# You could see 2 gnolls. Vanquished Creatures Jessica (D:2) An adder (D:2) 2 gnolls (D:2) A dart slug (D:1) 4 bats 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds (D:2) 3 quokkas (D:1) A ball python (D:1) 7 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Coglin Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 94 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 602 | D:1 | Reached XP level 3. HP: 25/29 MP: 3/3 617 | D:1 | Found Pevih's Magic Scroll Shop. 660 | D:1 | Bought a scroll of identify for 26 gold pieces 1160 | D:2 | Noticed Jessica 1164 | D:2 | Killed Jessica 1165 | D:2 | Reached skill level 1 in Dodging 1165 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1306 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, serial_shops, nicolae_shop_window_shopping, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_b, co_window_cross_2, co_window_cross_3, co_window_of_opportunity_c, co_window_4corner_a, glass_columns_a, glass_columns_a, chequers_serial_rivers_marsh D:2: layout_basic, serial_shops, nicolae_lakefront_shop, grunt_decor_one_mirror, hangedman_decor_push, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 3 | 3.3 Dodging | 1 | 1.2 Axes | 3 | 3.0 Fighting | | 3.8 Shields | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 56 | 20 || 76 Dagger | 19 | 19 || 38 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Scale mail | 40 | 29 || 69 Dodge: Dodged | 26 | 24 || 50 Block: Buckler | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1331 | 1316 | 15 | 0 | 1095 | 2 | 665.5 | Dungeon | 1331 | 1316 | 15 | 0 | 1095 | 2 | 665.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1114 daAuts D:2: 217 daAuts