Dungeon Crawl Stone Soup version 0.32-a0-968-g61e5eb5241 (webtiles) character file. Game seed: 10906950091167713576 47 P0WERM0DE the Chopper (level 3, 9/30 HPs) Began as a Coglin Chaos Knight on Apr 18, 2024. Was a Plaything of Xom. Quit the game on level 2 of the Dungeon. The game lasted 00:00:41 (1089 turns). P0WERM0DE the Chopper (Coglin Chaos Knight) Turns: 1089, Time: 00:00:41 Health: 9/30 AC: -2 Str: 12 XL: 3 Next: 70% Magic: 3/3 EV: 10 Int: 13 God: Xom [..*...] Gold: 42 SH: 0 Dex: 13 Spells: 2/2 levels left rFire + . . a - +0 hand axe (chaos) {Doyun} rCold + . . d - +0 dagger {Namzu} rNeg . . . b - +2 leather armour rPois . (no helmet) rElec . i - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: corroded, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) {Doyun} d - a +0 dagger (offhand) {Namzu} Armour b - a +2 leather armour (worn) i - a scarf of resistance (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of butterflies e - a scroll of enchant weapon f - a scroll of noise {unknown} g - a scroll of revelation {unknown} h - a scroll of vulnerability k - a scroll of poison Potions j - a potion of might {unknown} Skills: * Level 3.8 Fighting * Level 3.8 Axes - Level 1.7 Armour - Level 0.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 36% 1 Confusing Touch Hex 0% N/A 75% 3 Frozen Ramparts Ice 0% 1d1 75% 3 Ozocubu's Armour Ice 0% N/A 75% 3 Dispel Undead Necr 0% 3d6 98% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A frilled lizard is nearby! The frilled lizard closely misses you. A frilled lizard is nearby! You hit the frilled lizard with your +0 hand axe of chaos. Lightning courses through the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. A jelly, a ball python and a bat come into view. Found a stone staircase leading up. The jelly quivers. The ball python hisses angrily. The bat hits you but does no damage. There are monsters nearby! The jelly barely misses you. The bat hits you but does no damage. There are monsters nearby! You barely miss the jelly with your +0 dagger. You hit the jelly but do no damage. Your graspers burn! You hit the bat with your +0 hand axe of chaos. Lightning courses through the bat!! You kill the bat! The jelly completely misses you. You hit the jelly with your +0 hand axe of chaos. You burn the jelly. The acid corrodes you! Your graspers burn! The jelly is moderately wounded. You barely miss the ball python with your +0 hand axe of chaos. You hit the jelly but do no damage. The acid corrodes you! Your graspers burn! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The ball python misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.# #.# ...# #.# ##.###.# #.# .......# #.# ##.##### #.# ....# #.# ##..# ####.# #..# # #...†# #..# .# #@#..# #..##.### #...SJ#..# ##.......#.......#..# .....#.#.#<....#.#..# #....#.......#.#.#..# .......#.#...#.#.#..# .......# ### # #.#..# ........)# #.# #####.#### You could see a jelly and a ball python. Vanquished Creatures An adder (D:2) An adder skeleton (D:2) A dart slug (D:1) 5 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:2) 5 goblins A quokka (D:1) A ball python skeleton (D:2) A ball python zombie (D:2) 4 bats 3 frilled lizards 3 kobolds (D:1) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Coglin Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 59 | D:1 | XOM: silly message 120 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 587 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 865 | D:1 | XOM: noise 975 | D:2 | XOM: cast spell 'Cause Fear' 1089 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_basic, serial_undead, serial_undead_f, serial_undead_b, serial_undead_c, serial_undead_f, cheibrodos_gnoll_hut, uniq_natasha, uniq_jessica Action || total ---------------------------++------- Melee: Dagger || 66 Hand axe || 71 Use: Scroll || 3 Armour: Leather armour || 53 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1094 | 1059 | 35 | 0 | 852 | 2 | 547.0 | Dungeon | 1094 | 1059 | 35 | 0 | 852 | 2 | 547.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 896 daAuts D:2: 197 daAuts