P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 6 boomerangs (1, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 2, D:1) a ball python corpse (skeletalised by now) (8, -19, D:1) 2 potions of heal wounds (15, -32, D:1) a scroll of noise (19, -10, D:1) a +0 ring mail (20, -21, D:1) a rat corpse (skeletalised by now) (20, 5, D:1) a +0 dagger a rat corpse (skeletalised by now) (22, 1, D:1) 5 stones (30, -27, D:1) a flux talisman (35, -19, D:1) a +0 sling (38, 6, D:1) a +0 dagger (39, 6, D:1) a +0 whip (43, 23, D:1) a +0 dagger 3 stones (45, -20, D:1) a ball python corpse (skeletalised by now) (47, -18, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an orb of light (14, 11, D:2) a +0 dagger (16, 10, D:2) a quokka corpse (24, 11, D:2) a hobgoblin corpse (26, 0, D:2) a +0 robe (27, -2, D:2) 5 stones (45, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, 26, D:2) a ring of ice (53, 19, D:2) 7 stones (58, -1, D:2) a ball python corpse (skeletalised by now) (58, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (0, 3, D:3) a bombardier beetle corpse (1, 3, D:3) a +0 club (3, -1, D:3) a scroll of teleportation (4, -3, D:3) a +0 club (7, 0, D:3) 10 gold pieces