P0WERM0DE Level 1 of the Dungeon [Shop] Cinkik's Assorted Antiques a +0 robe (18 gold) a scroll of blinking (195 gold) a potion of curing (78 gold) a +0 scale mail of cold resistance (286 gold) a potion of curing (78 gold) a potion of enlightenment (130 gold) a +0 robe (18 gold) a potion of might (104 gold) [Shop] Dipnus's Assorted Antiques a +0 whip (67 gold) a +0 robe (18 gold) a +0 robe (18 gold) a potion of attraction (81 gold) a scroll of vulnerability (108 gold) a +2 longbow of flaming (639 gold) a +0 spear (81 gold) [Shop] Anyimal's Book Boutique a book of Displacement (242 gold) a book of Misfortune (374 gold) the Excursus on the Barrage (484 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Hailstorm Conjuration/Ice 3 c - Irradiate Conjuration/Alchemy 5 d - Fire Storm Conjuration/Fire 9 a Codex of Conductivity (440 gold) a book of Armaments (572 gold) Alujazxi's Folio of Reformation (506 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Sticky Flame Fire/Alchemy 4 d - Fulsome Fusillade Conjuration/Alchemy 8 a Young Poisoner's Handbook (220 gold) a book of Spontaneous Combustion (418 gold) a book of Scorching (330 gold) [Shop] Iricsiant's Antique Armour Shop the +0 ring mail of Han Hoem {Regen+ MP+9 Str+3 Int-5} (565 gold) Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). MP+9: It affects your magic capacity (+9). Regen+: It increases your rate of health regeneration. a +0 robe (15 gold) the +4 plate armour "Nudeofaa" {-Tele MP+9 Dex+6} (1639 gold) Dex+6: It affects your dexterity (+6). MP+9: It affects your magic capacity (+9). -Tele: It prevents most forms of teleportation. a +2 scale mail of positive energy (396 gold) a +0 robe (15 gold) a +4 plate armour of cold resistance (1100 gold) a +0 ring mail (88 gold) a +0 scale mail (88 gold) [Shop] Zibankoy's Jewellery Emporium a ring of positive energy (280 gold) a ring of ice (350 gold) a beast talisman (280 gold) a +5 ring of evasion (504 gold) a ring of wizardry (420 gold) an amulet of faith (560 gold) a ring of flight (245 gold) an amulet of reflection (420 gold) a ring of flight (245 gold) (0, 0, D:1) a +0 robe (1, -7, D:1) a +0 dagger (1, 12, D:1) a +0 dagger 2 stones (4, 11, D:1) a +0 mace (5, 15, D:1) a +0 dagger (11, -3, D:1) a +0 short sword 4 stones (20, 11, D:1) a rat skeleton (22, 1, D:1) a +0 chain mail (23, 12, D:1) a rat skeleton (24, 11, D:1) a +0 club (27, -5, D:1) 2 stones (34, 11, D:1) 6 poisoned darts (35, -15, D:1) 3 stones (37, 14, D:1) a jackal corpse (skeletalised by now) (38, -2, D:1) a +0 hand axe (41, -13, D:1) a ring of magical power (54, -4, D:1) 3 stones (55, 1, D:1) 3 javelins Level 2 of the Dungeon (0, 0, D:2) a ring of see invisible (2, -3, D:2) a dart slug corpse (2, 12, D:2) a +0 club (3, 17, D:2) a +0 halberd a gnoll corpse (8, 16, D:2) a scroll of identify