P0WERM0DE Level 1 of the Dungeon (1, 3, D:1) 3 stones (10, 26, D:1) a +0 short sword (23, -3, D:1) a jackal corpse (skeletalised by now) (25, -3, D:1) a frilled lizard corpse (skeletalised by now) (32, 35, D:1) 5 poisoned darts (39, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (42, 8, D:1) 8 stones (42, 12, D:1) 3 stones (45, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, 24, D:2) a bat corpse (skeletalised by now) (3, 9, D:2) a +0 club (9, 1, D:2) a maw talisman (10, 17, D:2) a gnoll skeleton (10, 25, D:2) a gnoll skeleton (11, 21, D:2) a +0 chain mail (14, 24, D:2) a +0 short sword (20, 17, D:2) a +0 dagger of speed a +0 dagger {Imanvir} 5 stones an adder skeleton a kobold skeleton (21, 17, D:2) an adder skeleton (24, 21, D:2) a +0 hand axe (34, 12, D:2) a +0 dagger (34, 13, D:2) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (37, -9, D:2) a bat corpse (skeletalised by now) (44, 16, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (5, -8, D:3) 2 stones (24, -5, D:3) a +0 short sword (36, -46, D:3) an adder corpse (skeletalised by now) (39, -35, D:3) a +0 short sword a stone (39, -18, D:3) a +0 flail a +0 short sword a boomerang a +0 scale mail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, -17, D:3) a +0 club a +0 mace a +0 leather armour a +0 war axe a +0 club (40, -37, D:3) a +0 pair of boots (42, -19, D:3) a +0 flail (44, -36, D:3) a stone (46, -7, D:3) a +0 dagger (53, -12, D:3) a ring of protection from fire (64, -15, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +2 leather armour (1, 0, D:4) a +0 club (2, 25, D:4) a +0 club an orc skeleton (3, 25, D:4) a +0 flail a +0 chain mail a +0 flail a +0 scale mail (4, -11, D:4) a +0 battleaxe a +0 plate armour a +0 short sword a +0 short sword a +0 leather armour (4, 24, D:4) a +0 dagger of chaos a +0 robe an orc corpse (skeletalised by now) (4, 25, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, -10, D:4) a +0 short sword a +0 scale mail (12, 28, D:4) a potion of heal wounds (12, 30, D:4) a scroll of enchant armour (14, 27, D:4) a potion of mutation (14, 29, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (14, 31, D:4) a scroll of identify (16, 29, D:4) a +0 halberd (17, 29, D:4) a +0 club a throwing net a +0 war axe a +0 ring mail an orc corpse (18, -2, D:4) a quokka corpse (skeletalised by now) (18, 28, D:4) a +0 spear a +0 club a +0 leather armour a +0 flail a +0 flail a +0 halberd (27, 0, D:4) a hobgoblin skeleton (29, -1, D:4) a ball python skeleton (31, -3, D:4) a +0 robe an adder skeleton (40, 8, D:4) a +0 dagger (40, 9, D:4) a +0 dagger a +0 club a +0 dagger a +0 sling (41, 10, D:4) a +0 mace a +0 animal skin a +0 club the hobgoblin corpse of Robin a goblin corpse (42, 10, D:4) a +0 sling a +0 club a +0 dagger a +0 club a goblin corpse a goblin corpse (43, 10, D:4) a +0 club a goblin corpse (43, 11, D:4) a +0 dagger a goblin corpse (45, 13, D:4) a +0 hand axe a +0 leather armour an orc corpse (46, 22, D:4) a +0 club a goblin corpse (48, 11, D:4) 6 stones (52, 27, D:4) 12 gold pieces (56, 24, D:4) a +0 dagger (still there?) a +2 sling of flaming (still there?)