P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 8 stones (4, -10, D:1) a +0 leather armour (5, -16, D:1) a potion of haste (9, -17, D:1) a +0 sling (11, 10, D:1) a +0 club (14, 17, D:1) a +0 dagger (16, 3, D:1) a +0 club a goblin skeleton (26, 26, D:1) a +0 buckler (27, 21, D:1) a ball python skeleton (28, -12, D:1) a bat skeleton (28, 20, D:1) a ball python skeleton (29, 24, D:1) a +0 dagger (31, 1, D:1) a +0 whip (34, -1, D:1) a +0 whip a kobold corpse (skeletalised by now) (40, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, -2, D:1) a +0 dagger (43, 6, D:1) a +0 ring mail (44, -1, D:1) a +0 short sword 5 stones (46, 18, D:1) a flux talisman (52, -10, D:1) a ball python skeleton (54, -10, D:1) a jackal skeleton (56, -9, D:1) a rat skeleton (56, 5, D:1) 4 large rocks (57, -14, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hatiwelaw's Jewellery Boutique the ring "Qiocup" {rC- rN+ Dex+9 Slay-4 SInv} (213 gold) [ring of see invisible] Dex+9: It affects your dexterity (+9). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. a ring of magical power (200 gold) a ring of see invisible (150 gold) a ring of willpower (250 gold) a +6 ring of dexterity (360 gold) a ring of flight (175 gold) a flux talisman (250 gold) an amulet of regeneration (300 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (5, -16, D:2) 6 stones (5, -10, D:2) a ball python corpse (skeletalised by now) (16, -8, D:2) 9 stones (23, -9, D:2) a frilled lizard skeleton (23, 23, D:2) a rat corpse (skeletalised by now) (27, -15, D:2) an adder skeleton (36, 13, D:2) a bat corpse (skeletalised by now) (36, 16, D:2) a +0 dagger a +0 mace (39, 17, D:2) 4 stones (41, -24, D:2) a flux talisman (44, 8, D:2) a bat corpse (skeletalised by now) (49, 13, D:2) a rat corpse (skeletalised by now) (52, -1, D:2) a hobgoblin corpse (skeletalised by now) (52, 11, D:2) a +0 ring mail (53, 12, D:2) a +0 mace (54, 5, D:2) a hobgoblin corpse (skeletalised by now) (58, 13, D:2) a +0 plate armour (65, 3, D:2) a +0 robe (65, 7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (8, 7, D:3) a +0 mace (18, 8, D:3) a hobgoblin corpse (39, 14, D:3) a +0 hand axe a +0 leather armour (40, 13, D:3) a giant cockroach corpse (48, 1, D:3) 6 javelins