P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (6, -12, D:1) 5 stones (11, 26, D:1) a rat corpse (skeletalised by now) (22, 29, D:1) a ball python corpse (skeletalised by now) (24, 6, D:1) a +0 mace (29, 8, D:1) a bat corpse (skeletalised by now) (31, 13, D:1) a +0 falchion (37, 27, D:1) a jackal skeleton (38, -3, D:1) a quokka skeleton (38, 26, D:1) a jackal skeleton (39, -13, D:1) a +0 leather armour (39, -8, D:1) a +0 ring mail (45, 22, D:1) a ball python skeleton (47, 11, D:1) a +0 dagger 3 stones a kobold skeleton (47, 21, D:1) a ball python skeleton (51, 19, D:1) 3 stones (53, 23, D:1) 3 stones (55, -12, D:1) a +0 dagger a kobold skeleton (59, 19, D:1) a hobgoblin corpse (skeletalised by now) (62, -8, D:1) a hobgoblin skeleton (66, 32, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (0, 17, D:2) a potion of heal wounds (3, 15, D:2) a ball python corpse a quokka corpse (9, 15, D:2) a hobgoblin corpse (10, 14, D:2) a +0 whip a +0 spear a +0 flail a gnoll corpse (12, -4, D:2) a +0 club a +0 sling (16, -1, D:2) a bat corpse