P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (7, 8, D:1) 2 stones (12, -6, D:1) a +0 club a kobold corpse (skeletalised by now) (16, -6, D:1) a +0 hand axe (18, -20, D:1) a goblin corpse (skeletalised by now) (25, -19, D:1) a +0 club 4 stones (25, 5, D:1) a +0 helmet (36, -15, D:1) a +0 hand axe (36, 23, D:1) a bat corpse (skeletalised by now) (38, -5, D:1) 5 poisoned darts (39, 22, D:1) a ball python corpse (skeletalised by now) (39, 27, D:1) a jackal corpse (skeletalised by now) (42, 26, D:1) a jackal corpse (skeletalised by now) (43, 27, D:1) 5 stones (44, 28, D:1) a rat corpse (skeletalised by now) (46, -6, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (47, -6, D:1) a +0 whip a kobold corpse (skeletalised by now) (48, 20, D:1) a +0 hand axe (50, -13, D:1) a +0 whip (51, 33, D:1) a +0 scale mail (52, 17, D:1) a rat corpse (skeletalised by now) (52, 18, D:1) a +2 buckler (56, 14, D:1) a rat corpse (skeletalised by now) (59, 10, D:1) a +0 dagger (59, 11, D:1) a +0 dagger (62, -3, D:1) a +0 ring mail (62, -1, D:1) 5 poisoned darts Level 2 of the Dungeon [Shop] Fihyfarph's Assorted Antiques a potion of berserk rage (95 gold) an amulet of magic regeneration (570 gold) a +0 leather armour (38 gold) the +1 helmet of Spring {Harm ^Drain rPois SInv} (366 gold) rPois: It protects you from poison. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. the +1 chain mail of Moral Flaws {+Inv SInv} (526 gold) SInv: It lets you see invisible. +Inv: It lets you turn invisible. a +0 quarterstaff (76 gold) a +0 club (19 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 17, D:2) 6 stones (7, 18, D:2) a +0 dagger a kobold skeleton (8, 3, D:2) a +0 scale mail (9, 5, D:2) a jackal skeleton (10, 3, D:2) a +0 club (11, 2, D:2) a +0 short sword (14, 11, D:2) a jackal corpse (skeletalised by now) (15, 18, D:2) a ball python corpse (skeletalised by now) (15, 19, D:2) a bat corpse (skeletalised by now) (20, 2, D:2) a +0 sling of electrocution (22, 43, D:2) a +0 short sword a kobold corpse (skeletalised by now) (24, 46, D:2) an adder corpse (skeletalised by now) (28, 8, D:2) a +0 dagger a +0 robe a goblin skeleton (31, 14, D:2) an amulet of the acrobat (31, 15, D:2) a bat skeleton (35, 19, D:2) 4 poisoned darts (42, -1, D:2) 11 gold pieces (43, -2, D:2) 16 gold pieces (44, -3, D:2) 3 gold pieces (45, 4, D:2) an amulet of faith (45, 7, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (2, -4, D:3) a ring of ice (5, -4, D:3) a +0 trident (6, -17, D:3) a +0 plate armour (10, -22, D:3) a +0 club (17, 6, D:3) a +0 spear (21, -9, D:3) a +0 scale mail