P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 36, D:1) a bat corpse (skeletalised by now) (7, -2, D:1) a +0 dagger (7, 7, D:1) a jackal corpse (skeletalised by now) (7, 37, D:1) 8 stones (8, 8, D:1) a jackal corpse (skeletalised by now) (11, 36, D:1) a hobgoblin skeleton (15, 18, D:1) a ring of protection from cold (18, 38, D:1) a hobgoblin corpse (skeletalised by now) (27, 40, D:1) a +0 dagger (31, 31, D:1) a bat skeleton (34, 19, D:1) a +0 club (35, 19, D:1) a ball python skeleton (36, 29, D:1) a +6 ring of strength (39, 14, D:1) a +0 leather armour (39, 29, D:1) a +6 ring of intelligence (41, -6, D:1) a rat corpse (skeletalised by now) (42, -5, D:1) a frilled lizard corpse (skeletalised by now) (42, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 3, D:2) an adder corpse (6, 16, D:2) a giant cockroach corpse (8, 11, D:2) a +0 robe (11, 6, D:2) a rat corpse (17, 11, D:2) a +0 dagger a goblin corpse (20, 9, D:2) a bat corpse