P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (2, 3, D:1) a jackal skeleton (3, 4, D:1) a +0 club a goblin skeleton (4, 4, D:1) 3 large rocks (4, 26, D:1) a +0 dagger (5, 6, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (7, 11, D:1) a rat corpse (skeletalised by now) (18, -5, D:1) a +0 ring mail (22, -3, D:1) a +0 leather armour (29, 25, D:1) a +0 leather armour (30, 0, D:1) a flux talisman (32, 23, D:1) a ball python skeleton (39, 28, D:1) 5 stones (42, 21, D:1) a ring of positive energy (42, 27, D:1) a +0 whip (42, 33, D:1) a +0 club (48, 21, D:1) a +0 mace (50, 6, D:1) a frilled lizard corpse (skeletalised by now) (56, 12, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (5, -4, D:2) a +0 short sword (14, 10, D:2) a +0 club (30, 10, D:2) a bat corpse (32, -7, D:2) 14 gold pieces (32, 4, D:2) 5 stones (35, -2, D:2) a ball python corpse (35, 0, D:2) a potion of heal wounds (35, 1, D:2) a quokka corpse (36, -4, D:2) a +0 spear (39, 4, D:2) 16 gold pieces