P0WERM0DE Level 1 of the Dungeon [Shop] Jufulomu's Antique Weapon Shoppe a +0 dagger (50 gold) the +7 orcbow "Xibod" {speed, *Corrode rElec Will+ SInv Stlth+} (1662 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a +0 rapier (100 gold) a +1 trident of venom (280 gold) a +0 short sword (75 gold) a +0 mace (75 gold) a +0 club (25 gold) a +0 mace (75 gold) (0, 0, D:1) a +0 dagger (6, 9, D:1) a ball python corpse (skeletalised by now) (10, -9, D:1) a frilled lizard skeleton (10, 15, D:1) a rat skeleton (14, 5, D:1) 4 javelins (14, 21, D:1) 5 stones (16, 22, D:1) a +0 ring mail (19, -3, D:1) a quokka corpse (skeletalised by now) (31, -8, D:1) a +0 great sword (31, 18, D:1) a frilled lizard skeleton (31, 21, D:1) a +0 dagger (32, -1, D:1) a rat corpse (skeletalised by now) (33, -1, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 heavy scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (3, 12, D:2) a +0 halberd (13, 0, D:2) a +0 scale mail (22, 10, D:2) a +0 club (25, 15, D:2) a bat corpse (skeletalised by now) (33, 18, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (11, 5, D:3) an adder corpse (13, 5, D:3) a hobgoblin corpse (13, 8, D:3) an amulet of the acrobat (14, 5, D:3) a frilled lizard corpse (15, 3, D:3) a ball python corpse a jackal corpse (15, 4, D:3) a jackal corpse a jackal corpse (16, 2, D:3) a +0 sling (20, -1, D:3) a potion of mutation a sewer (0, 0, Sewer) a river rat corpse