P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (4, 25, D:1) a +0 whip (6, 20, D:1) a +0 club (12, 40, D:1) a +0 dagger (13, 39, D:1) a +0 ring mail (20, 18, D:1) a staff of fire (30, 25, D:1) a +0 robe (40, 1, D:1) a deep dwarf skeleton (40, 6, D:1) 3 stones (41, 6, D:1) a deep dwarf skeleton (44, 0, D:1) a deep dwarf skeleton (48, 12, D:1) a +0 ring mail (51, 5, D:1) a deep dwarf skeleton (51, 11, D:1) a deep dwarf skeleton (64, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (11, 17, D:2) a frilled lizard corpse (skeletalised by now) (12, -19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (13, 39, D:2) a +0 club (31, -1, D:2) a +0 whip (32, 0, D:2) a +0 short sword 5 stones (37, 29, D:2) 5 stones (43, 22, D:2) 8 stones (45, -1, D:2) a bat corpse (skeletalised by now) (45, 0, D:2) 3 poisoned darts (51, -15, D:2) a +0 club (58, -19, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) an orb of energy (0, 4, D:3) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (0, 8, D:3) a +0 whip a kobold corpse (skeletalised by now) (8, 20, D:3) a +0 leather armour (12, 16, D:3) 3 poisoned darts (16, -16, D:3) a +0 dagger a +0 sling a goblin skeleton (18, -9, D:3) a +0 ring mail (18, 3, D:3) an adder corpse (skeletalised by now) (20, 22, D:3) a bat corpse (skeletalised by now) (20, 26, D:3) a hobgoblin corpse (skeletalised by now) (21, 28, D:3) a +0 robe (25, 29, D:3) a +0 club (26, -17, D:3) a +0 club a goblin skeleton (35, -4, D:3) a +0 dagger a hobgoblin skeleton a goblin skeleton (35, -3, D:3) a goblin skeleton (35, -2, D:3) a +0 club a +0 sling a +0 dagger a goblin skeleton (36, -4, D:3) a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 dagger (36, -2, D:3) a +0 club (36, 11, D:3) a +0 short sword (37, -2, D:3) a +0 dagger (38, -1, D:3) a +0 dagger (46, 17, D:3) a +0 scythe a +0 robe (52, 0, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Qilol's Weapon Shop the +8 falchion "Bakaul" {heavy, Will+} (638 gold) Will+: It increases your willpower. a +0 long sword (38 gold) a +0 vampiric great sword (236 gold) the +10 arbalest "Unoerel" {penet, rElec Will+ Int+3} (958 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. a +0 club (11 gold) a +0 quarterstaff (44 gold) a +0 quarterstaff (44 gold) a +0 whip (27 gold) the +4 quarterstaff "Keydikum" {venom, rElec Str+5 Dex+2} (588 gold) Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. a +0 trident (38 gold) [Shop] Sisheom's Assorted Antiques a wand of warping (5) (240 gold) a +0 ring mail (80 gold) (0, 0, D:4) a +0 leather armour (4, -21, D:4) a +0 leather armour (4, 12, D:4) a human skeleton (5, 12, D:4) a +0 club (11, -1, D:4) a staff of death (30, 11, D:4) a black bear skeleton (40, 12, D:4) a +2 spectral club a +0 leather armour the goblin skeleton of Ijyb (46, -27, D:4) a quokka corpse (skeletalised by now) (47, -21, D:4) a howler monkey corpse (skeletalised by now) (51, -20, D:4) a +0 spear (53, -29, D:4) 5 gold pieces (56, -21, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (0, 11, D:5) a human skeleton (1, 11, D:5) a human skeleton (2, 7, D:5) a human skeleton (2, 8, D:5) a human skeleton (2, 11, D:5) a human skeleton (3, 10, D:5) a human skeleton (4, 10, D:5) a human skeleton (4, 43, D:5) a +0 club (5, 43, D:5) a +0 dagger (6, 11, D:5) a +0 leather armour (6, 12, D:5) a +0 short sword a +0 leather armour (7, 12, D:5) a +0 dagger a +0 robe a +0 whip an orc skeleton an orc skeleton (7, 13, D:5) a +0 short sword (7, 42, D:5) a +0 dagger of venom a +0 robe an orc skeleton (8, 44, D:5) a +0 trident (17, 47, D:5) a +0 cloak a +3 quarterstaff of chaos (23, 24, D:5) a +0 short sword a +0 leather armour (24, 21, D:5) a +0 hand axe a +0 whip an orc skeleton (24, 23, D:5) a yak skeleton (24, 43, D:5) a +0 trident an orc corpse (skeletalised by now) (25, 24, D:5) a +1 short sword of draining a +0 ring mail an orc skeleton (25, 39, D:5) a +0 leather armour (25, 42, D:5) a +0 hand axe of freezing 8 stones an orc corpse (skeletalised by now) (25, 43, D:5) a +0 club 4 poisoned darts a +0 leather armour (26, 24, D:5) a +1 mace of protection (26, 40, D:5) a +1 whip of pain a +0 leather armour (27, 40, D:5) a +0 hand axe Level 6 of the Dungeon (10, 3, D:6) an adder corpse (skeletalised by now) (13, 6, D:6) 3 poisoned darts (14, -22, D:6) a +0 trident (16, -10, D:6) a +0 dagger a +2 robe of positive energy (17, -10, D:6) a +0 leather armour the elf skeleton of Duvessa (17, 6, D:6) a +0 trident (34, 5, D:6) a +0 dagger (36, -19, D:6) a +0 leather armour (36, 20, D:6) 3 poisoned darts a +0 chain mail (48, -27, D:6) a quokka skeleton Level 7 of the Dungeon (0, 0, D:7) a stone (0, 3, D:7) a stone (1, 0, D:7) a stone (2, 2, D:7) a stone (4, 1, D:7) a stone (5, -1, D:7) 3 large rocks (5, 3, D:7) a stone (6, 1, D:7) a scroll of identify (8, -19, D:7) a +0 helmet (12, -21, D:7) a +0 hand axe a +0 robe (13, -21, D:7) a +2 war axe (still there?) a throwing net (still there?) a +0 robe (still there?) (14, -23, D:7) a human skeleton (14, -22, D:7) a human skeleton (15, -24, D:7) a human skeleton (15, -23, D:7) a human skeleton (16, -24, D:7) a throwing net a scroll of identify (21, -23, D:7) a +0 long sword a +0 chain mail (23, -22, D:7) an orc corpse (28, -20, D:7) a +2 war axe (still there?) a +0 robe (still there?) (29, -22, D:7) a +0 quarterstaff (36, 21, D:7) a +1 mace of draining (37, 22, D:7) a +0 short sword a +0 robe (38, 21, D:7) a +0 robe (38, 22, D:7) a +3 flail a +0 robe (44, 8, D:7) a +0 quarterstaff