P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 3 stones (9, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -10, D:1) a hobgoblin corpse (skeletalised by now) (15, 5, D:1) a +0 mace (19, 5, D:1) a rat skeleton (20, 6, D:1) a +0 dagger 5 stones a kobold skeleton a bat skeleton (25, -8, D:1) a +0 club a goblin skeleton (26, -10, D:1) a goblin skeleton (26, -9, D:1) a +0 dagger a kobold skeleton (26, -8, D:1) a quokka skeleton (27, -10, D:1) a bat skeleton (29, -10, D:1) a +0 dagger a goblin skeleton (37, 0, D:1) a rat skeleton (38, -2, D:1) a rat skeleton (39, -12, D:1) a hobgoblin corpse (skeletalised by now) (41, 0, D:1) 8 stones (46, -9, D:1) a ball python corpse (skeletalised by now) (53, -12, D:1) a +0 spear (58, 19, D:1) a bat corpse (skeletalised by now) (59, 23, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (2, 3, D:2) a ring of see invisible (9, 4, D:2) a Trismegistus Codex (17, 0, D:2) an adder corpse (29, 17, D:2) a +0 short sword