Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 14605306890968236767 24 P0WERM0DE the Magician (level 3, 0/18 HPs) Began as a Vine Stalker Hedge Wizard on Sept 10, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:50 (798 turns). P0WERM0DE the Magician (Vine Stalker Hedge Wizard) Turns: 798, Time: 00:00:51 Health: 0/18 AC: 2 Str: 12 XL: 3 Next: 2% Magic: 0/9 EV: 11 Int: 16 God: Gold: 79 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . e - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: repel missiles, guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a scarf of repulsion (worn) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of identify {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of acquirement {unknown} k - a scroll of vulnerability {unknown} Potions d - a potion of magic w - a potion of heal wounds Skills: * Level 1.2 Fighting - Level 1.5 Dodging - Level 2.4 Stealth * Level 1.2 Unarmed Combat * Level 3.6 Spellcasting - Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 17% 2 Call Imp Summ 12% N/A 17% 2 Grave Claw Necr 12% 2d7 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You open the door. There is an open door here. You now have 79 gold pieces (gained 9). You open the door. There is an open door here. k - a scroll labelled USIZXI ESUEVO Found a leather armour. You see here a +0 leather armour. There is an open door here. You open the door. A hobgoblin comes into view. A hobgoblin comes into view. Found a robe. Found 8 gold pieces. The hobgoblin shouts! You hear a shout! You hear an angry hiss. x2 You hear a shout! You hear an angry hiss. An adder comes into view. x2 A goblin comes into view. It is wielding a +0 dagger. The adder moves out of view. The adder hisses angrily. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You closely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is heavily wounded. The adder barely misses you. The hobgoblin misses you. You closely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is moderately wounded. The adder completely misses you. The adder closely misses you. The hobgoblin hits you. You closely miss the hobgoblin. You bite the hobgoblin. You drain its power. You feel invigorated. The hobgoblin is severely wounded. The adder bites you. x2; The hobgoblin closely misses you. A hobgoblin comes into view. You closely miss the hobgoblin. The hobgoblin is severely wounded. The adder closely misses you. The adder bites you. The adder closely misses you. The goblin hits you with a +0 dagger. The hobgoblin hits you. x2 There are monsters nearby! You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The adder barely misses you. The adder closely misses you. The goblin hits you with a +0 dagger. The hobgoblin hits you. There are monsters nearby! The adder barely misses you. The hobgoblin closely misses you. The adder attacks as it pursues you! The adder bites you. There is an open door here. The adder bites you but does no damage. It was a potion of heal wounds. That seemed strangely inert. w - a potion of heal wounds The adder barely misses you. You completely miss the adder. The adder closely misses you. The adder bites you. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. Your bite misses the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The adder bites you. You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. Your system rejects the healing. You feel better. The adder bites you. You die... #.##..# #.#.# #.......##....... #.###.###.#.#####.......##....... #.# #..##.#.............##.#####. #.####....########'#.#####.# #. #..................#.# #.# #. ########....########.# #.# #. #...................# #.# #. #.#####.....########### #.# #. #.'....gSgS@....... ..# #. #.#....g########### ### #. #.†...#.# ...... #######.###...... #...Sg.g...... #..[...#.g.##### #............$.# #................ #......#....##.## You could see 2 adders, 2 hobgoblins and a goblin. Vanquished Creatures 3 bats 2 endoplasms (D:1) 2 giant cockroaches 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:2) 3 kobolds (D:1) 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Vine Stalker Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 263 | D:1 | Reached XP level 2. HP: 14/14 MP: 4/7 386 | D:1 | Reached skill level 1 in Unarmed Combat 454 | D:1 | Reached skill level 1 in Fighting 572 | D:2 | Found a stormy altar of Qazlal. 710 | D:2 | Reached XP level 3. HP: 18/18 MP: 9/9 798 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, minmay_misc_feat_hallway D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 | 1.2 Fighting | 1 | 1.2 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 3.6 Conjurations | | 2.0 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 78 Bite || 13 Use: Potion || 2 Stab: Sleeping || 4 Armour: Robe || 63 Dodge: Dodged || 59 Repelled || 3