P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (19, -24, D:1) a bat corpse (skeletalised by now) (19, -17, D:1) a hobgoblin corpse (skeletalised by now) (20, -29, D:1) a ring of protection from fire (30, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -2, D:1) a +0 dagger (31, -22, D:1) a bat corpse (skeletalised by now) (39, -15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (4, 1, D:2) a bat corpse (skeletalised by now) (10, 6, D:2) a +0 club (22, 28, D:2) a hobgoblin corpse (skeletalised by now) (29, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 24, D:2) 4 stones (38, 29, D:2) a potion of haste (42, 20, D:2) a +0 club (43, 15, D:2) a +0 whip (44, 13, D:2) a bat corpse (skeletalised by now) (51, 31, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, -4, D:3) a +0 dagger (3, -3, D:3) an adder corpse (3, 23, D:3) 6 stones (4, -8, D:3) 4 stones (21, 11, D:3) a +0 dagger (22, 5, D:3) a +0 dagger (26, -9, D:3) a rat corpse (27, 16, D:3) 3 stones (32, 27, D:3) a scroll of identify (35, 16, D:3) a +0 flail a +0 ring mail an orc corpse (37, -4, D:3) a jackal corpse