P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, -50, D:1) a hobgoblin corpse (skeletalised by now) (5, -2, D:1) 5 stones (6, -49, D:1) a bat corpse (skeletalised by now) (10, -43, D:1) a jackal corpse (skeletalised by now) (11, -27, D:1) a rat corpse (skeletalised by now) (13, -32, D:1) a rat corpse (skeletalised by now) (19, -54, D:1) a hobgoblin corpse (skeletalised by now) (27, -27, D:1) a +0 club a gnoll skeleton (28, -27, D:1) a ring of poison resistance (29, -41, D:1) a +0 short sword (33, -27, D:1) a +0 short sword (36, -49, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, -47, D:1) a ball python skeleton (40, -22, D:1) a +0 club (47, -46, D:1) a +0 spear (47, -19, D:1) 5 stones (51, -29, D:1) a ball python corpse (skeletalised by now) (52, -47, D:1) a +0 short sword 4 stones a kobold skeleton (53, -49, D:1) a hobgoblin skeleton a bat skeleton (53, -48, D:1) a +0 club a goblin skeleton (53, -47, D:1) a ball python skeleton (54, -35, D:1) 5 stones (60, -38, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 7, D:2) 3 stones (2, -1, D:2) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (8, -6, D:2) 4 stones (10, -10, D:2) a +0 dagger (15, -4, D:2) a +0 dagger (15, -2, D:2) a +0 whip a +0 animal skin a +0 dagger a +0 club (17, 26, D:2) a +0 flail (17, 27, D:2) a +0 whip (22, -8, D:2) a rat corpse