Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16225073856674864371 49 P0WERM0DE the Chopper (level 3, -1/33 HPs) Began as a Coglin Chaos Knight on Sept 28, 2024. Was a Plaything of Xom. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:00:52 (1331 turns). P0WERM0DE the Chopper (Coglin Chaos Knight) Turns: 1331, Time: 00:00:53 Health: -1/33 AC: 5 Str: 12 XL: 3 Next: 77% Magic: 3/3 EV: 10 Int: 13 God: Xom [*.....] Gold: 128 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 hand axe (chaos) {Charoen} rCold . . . d - +0 dagger {Renate} rNeg . . . b - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: brilliant, lethally poisoned (-1 -> -9), attractive, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, robust 1, persistent drain a: Invent Gizmo, Renounce Religion You were on level 3 of the Dungeon. You worshipped Xom. You were a special plaything of Xom. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) {Charoen} d - a +0 dagger (offhand) {Renate} Armour b - a +2 leather armour (worn) Magical Staves k - a staff of alchemy (You found it on level 1 of the Dungeon) Scrolls c - a scroll of butterflies i - a scroll of vulnerability {unknown} m - a scroll of revelation {unknown} n - a scroll of identify {unknown} o - a scroll of enchant armour {unknown} t - a scroll of teleportation Potions f - a potion of cancellation {unknown} g - a potion of ambrosia {unknown} h - a potion of brilliance j - a potion of attraction l - a potion of curing {unknown} w - 2 potions of heal wounds Skills: * Level 3.8 Fighting * Level 3.9 Axes - Level 1.7 Armour - Level 0.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 36% 1 Swiftness Air 0% N/A 75% 3 Airstrike Air 0% 2d(0-16) 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are robust. (+10% HP) Your health recovers twice as slowly from being drained. Message History No target in view! No target in view! No target in view! No target in view! No target in view! You see here a jackal corpse. There is a stone staircase leading up here. Key pressed, stopping explore. No target in view! A water moccasin comes into view. The water moccasin hisses angrily. A water moccasin is nearby! The water moccasin bites you but does no damage. You hit the water moccasin with your +0 dagger. The water moccasin is lightly wounded. You hit the water moccasin with your +0 hand axe of chaos. The water moccasin convulses. The water moccasin bites you. The water moccasin barely misses you. You barely miss the water moccasin with your +0 hand axe of chaos. The water moccasin is moderately wounded. You hit the water moccasin but do no damage. The water moccasin bites you! You barely miss the water moccasin with your +0 hand axe of chaos. The water moccasin is moderately wounded. You completely miss the water moccasin with your +0 dagger. The water moccasin misses you. The water moccasin barely misses you. You hit the water moccasin with your +0 hand axe of chaos. You freeze the water moccasin. The water moccasin is heavily wounded. You hit the water moccasin but do no damage. The water moccasin bites you! You barely miss the water moccasin with your +0 hand axe of chaos. The water moccasin is heavily wounded. You hit the water moccasin with your +0 dagger. The water moccasin closely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of heal wounds. You feel much better. Xom thinks this is hilarious! w - 3 potions of heal wounds The water moccasin completely misses you. You barely miss the water moccasin with your +0 dagger. The water moccasin is severely wounded. You barely miss the water moccasin with your +0 hand axe of chaos. The water moccasin bites you! The water moccasin barely misses you. You hit the water moccasin with your +0 dagger. The water moccasin is severely wounded. You closely miss the water moccasin with your +0 hand axe of chaos. The water moccasin closely misses you. You barely miss the water moccasin with your +0 hand axe of chaos. The water moccasin is severely wounded. You barely miss the water moccasin with your +0 dagger. The water moccasin barely misses you. You closely miss the water moccasin with your +0 dagger. The water moccasin is severely wounded. You miss the water moccasin with your +0 hand axe of chaos. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You emit a cloud of colourful smoke! You hit the water moccasin with your +0 dagger. The water moccasin is severely wounded. You miss the water moccasin with your +0 hand axe of chaos. You feel very sick. The water moccasin bites you but does no damage. You closely miss the water moccasin with your +0 dagger. The water moccasin is severely wounded. You hit the water moccasin with your +0 hand axe of chaos. The water moccasin seems to speed up. You feel sick. The water moccasin closely misses you. The water moccasin barely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You feel much better. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. It was a potion of brilliance. You feel clever all of a sudden. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... Xom is highly amused! ######..#........# #####.# #.# #..#..###...###.....#####.# #######..#..# #.....<...........# ...=.....#..###..####.########### #.......###......# #.# #.####### ######.# #.# #.# #.# #§# #.########### #@# #............ #S# ############. #§# #. #.# #. #.# #. #.# #. ..# ### #. ... ..# #. #.# #. You could see a water moccasin (fast). Vanquished Creatures 2 adders (D:2) A dart slug (D:2) An orc (D:3) A ball python (D:3) 2 endoplasms (D:2) A goblin (D:1) 4 hobgoblins 4 jackals (D:3) A quokka (D:2) 3 bats 2 frilled lizards 2 kobolds 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Coglin Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 20 | D:1 | XOM: silly message 89 | D:1 | XOM: smoke on damage 333 | D:1 | Found a faded altar of an unknown god. 753 | D:1 | XOM: give mutations 753 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [Xom's mischief] 753 | D:1 | Gained mutation: You are robust. (+10% HP) [Xom's mischief] 753 | D:1 | Lost mutation: You possess an exceptional clarity of mind. | [Xom's mischief] 753 | D:1 | Gained mutation: Your health recovers twice as slowly from | being drained. [Xom's mischief] 823 | D:2 | Reached XP level 2. HP: 25/26 MP: 2/2 861 | D:2 | Reached XP level 3. HP: 28/33 MP: 3/3 1222 | D:3 | XOM is BORED! 1222 | D:3 | XOM: 4-stop teleportation journey 1313 | D:3 | Noticed a water moccasin 1326 | D:3 | XOM: smoke on damage 1331 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_rooms, minmay_strange_pillars, minmay_strange_pillars D:3: layout_loops_ring Action || total ---------------------------++------- Melee: Hand axe || 72 Dagger || 66 Use: Potion || 4 Scroll || 1 Stab: Distracted || 1 Confused || 1 Sleeping || 1 Armour: Leather armour || 46 Dodge: Dodged || 44