Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6743758662394902197 1719 P0WERM0DE the Trooper (level 9, -1/73 HPs) Began as a Coglin Chaos Knight on Sept 29, 2024. Was a Plaything of Xom. Slain by a wight ... wielding a +0 morningstar (10 damage) ... on level 7 of the Dungeon. The game lasted 00:05:35 (3941 turns). P0WERM0DE the Trooper (Coglin Chaos Knight) Turns: 3941, Time: 00:05:36 Health: -1/73 AC: 9 Str: 13 XL: 9 Next: 4% Magic: 10/12 EV: 10 Int: 15 God: Xom [.*....] Gold: 193 SH: 0 Dex: 14 Spells: 8/12 levels left rFire . . . a - +0 hand axe (chaos) {Inhapi} rCold . . . g - +2 spear (venom) {Tiberius} rNeg . . . w - +3 leather armour rPois + o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.32/turn (ring unavailable) MPRegen 0.13/turn (no gizmo) %: no passive effects @: brilliant, on berserk cooldown, slowed, revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery, iridescent scales 1, poison resistance, screaming 1, subdued magic 1, sturdy frame 2 a: Invent Gizmo, Renounce Religion You were on level 7 of the Dungeon. You worshipped Xom. You were a plaything of Xom. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) {Inhapi} d - a +0 dagger {Jasleen} e - a +0 flail {Cipactli} (You found it on level 1 of the Dungeon) g - a +2 spear of venom (offhand) {Tiberius} (You found it on level 2 of the Dungeon) r - the +1 long sword of Chagrin {venom, Will+ Stlth+} (You found it on level 7 of the Dungeon) Will+: It increases your willpower. Stlth+: It makes you more stealthy. x - a +1 mace of protection (You found it on level 5 of the Dungeon) B - a +1 rapier of venom (You took it off Eustachio on level 6 of the Dungeon) Armour o - a +0 helmet (worn) (You found it on level 2 of the Dungeon) w - a +3 leather armour (worn) (You found it on level 3 of the Dungeon) y - a +0 robe of fire resistance (You took it off an orc wizard on level 6 of the Dungeon) Wands s - a wand of paralysis (17) (You took it off Ijyb on level 4 of the Dungeon) v - a wand of flame (23) (You took it off Duvessa on level 4 of the Dungeon) Scrolls c - a scroll of butterflies f - a scroll of enchant armour l - a scroll of fear p - 2 scrolls of fog t - a scroll of teleportation u - a scroll of poison A - a scroll of vulnerability Potions i - 2 potions of brilliance j - a potion of enlightenment {unknown} k - a potion of magic {unknown} m - a potion of mutation {unknown} n - 2 potions of resistance q - 4 potions of curing z - a potion of lignification {unknown} C - a potion of haste {unknown} D - a potion of degeneration {unknown} Skills: * Level 7.7 Fighting * Level 7.7 Axes - Level 1.7 Armour - Level 0.8 Dodging * Level 2.1 Spellcasting * Level 3.0 Alchemy * Level 3.5 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Olgreb's Toxic Radia Alch 12% N/A 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 28% 1d4 10% 1 Mercury Vapours Alch/Air 14% N/A 16% 2 Summon Small Mammal Summ 4% N/A 19% 1 Call Imp Summ 2% N/A 28% 2 Call Canine Familiar Summ 1% N/A 50% 3 Summon Blazeheart Golem Fire/Summ 1% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Hepliaklqana Lugonu Portals: Abyss: D:5 Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in iridescent scales. (AC +2) Your system is resistant to poisons. (rPois) You occasionally shout uncontrollably at your foes. Your spells are a little easier to cast, but a little less powerful. Your movements are less encumbered by armour. (ER -4) Message History The water moccasin is almost dead. You slash the water moccasin with your +0 hand axe of chaos! The water moccasin seems to slow down. You freeze the water moccasin. You kill the water moccasin! Your life force feels restored. Your Evocations skill increases to level 3! Hit: a) +0 hand axe (chaos) {Inhapi} Press: ? - help, Dir - move target, f - wight Aim: a wight, wielding a +2 dire flail and wearing a +0 robe (almost destroyed, confused, 83% to hit) You reach to attack! You barely miss the wight with your +2 spear of venom. The wight is almost destroyed. The wight hits the wight with a +2 dire flail! The wight is destroyed! The wight hits the wight with a +0 morningstar. Hit: a) +0 hand axe (chaos) {Inhapi} Press: ? - help, Dir - move target, f/p - wight Aim: a wight, wielding a +2 dire flail and wearing a +0 robe (almost destroyed, confused, 83% to hit) You reach to attack! You hit the wight with your +2 spear of venom. You destroy the wight! The orc says, "I'm a little confused." Your Spellcasting skill increases to level 2! Hit: a) +0 hand axe (chaos) {Inhapi} Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severely wounded, confused, 83% to hit) You reach to attack! You hit the orc with your +2 spear of venom. You kill the orc! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Hit: a) +0 hand axe (chaos) {Inhapi} Press: ? - help, Dir - move target, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail (73% to hit) You reach to attack! You hit the gnoll sergeant with your +2 spear of venom. The gnoll sergeant is poisoned. The gnoll sergeant barely misses you. Hit: a) +0 hand axe (chaos) {Inhapi} Press: ? - help, Dir - move target, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail (moderately wounded, very poisoned, 73% to hit) You reach to attack! You hit the gnoll sergeant with your +2 spear of venom. The gnoll sergeant is heavily wounded. The gnoll sergeant closely misses you. Hit: a) +0 hand axe (chaos) {Inhapi} Press: ? - help, Dir - move target, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail (heavily wounded, very poisoned, 73% to hit) You reach to attack! You puncture the gnoll sergeant with your +2 spear of venom! The gnoll sergeant looks as sick as possible! The gnoll sergeant is severely wounded. The wight barely misses the gnoll. Hit: a) +0 hand axe (chaos) {Inhapi} Press: ? - help, Dir - move target, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail (severely wounded, extremely poisoned, 73% to hit) You reach to attack! You hit the gnoll sergeant with your +2 spear of venom. The gnoll sergeant looks as sick as possible! The gnoll sergeant hits you from afar with a +4 vampiric spear! * * * LOW HITPOINT WARNING * * * The gnoll sergeant draws strength from your wounds! Hit: a) +0 hand axe (chaos) {Inhapi} Press: ? - help, Dir - move target, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail (severely wounded, extremely poisoned, 73% to hit) You reach to attack! You hit the gnoll sergeant with your +2 spear of venom. The gnoll sergeant looks as sick as possible! You closely miss the gnoll with your +2 spear of venom. You slash the gnoll with your +0 hand axe of chaos! You kill the gnoll! The gnoll sergeant hits you from afar with a +4 vampiric spear! * * * LOW HITPOINT WARNING * * * Hit: a) +0 hand axe (chaos) {Inhapi} Press: ? - help, Dir - move target, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail (almost dead, extremely poisoned, 73% to hit) You reach to attack! You hit the gnoll sergeant with your +2 spear of venom. You kill the gnoll sergeant! Your Alchemy skill increases to level 3! Hit: a) +0 hand axe (chaos) {Inhapi} Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. You are no longer berserk. You are exhausted. You feel yourself slow down. The wight seems less confused. Things that are here: a +1 heavy flail; a gnoll corpse; a water moccasin corpse Hit: a) +0 hand axe (chaos) {Inhapi} Press: ? - help, Dir - move target, f - wight Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (heavily damaged, 67% to hit) You hit the wight with your +0 hand axe of chaos. The wight suddenly stops moving! The wight is almost destroyed. The helpless wight fails to defend itself. You hit the wight but do no damage. The wight is no longer paralysed. The wight hits you with a +0 morningstar! You die... ###..........z..z# #.. ##.##.......#g.##z##... ............#...z..##.. .....(.....###.g.###.# #.........##g.....# ##...........(....# #....####......... #z)### #.......... #@## #........... #)# #............ #.# #.....(...^.. #..# ##.#......... ...## #######..... ..### ##...# ## #.... You could see a wight. Vanquished Creatures Eustachio (D:6) 2 water moccasins Duvessa (D:4) A phantom (D:5) 2 bullfrogs (D:5) A gnoll sergeant (D:7) 2 scorpions 2 marrowcudas (D:6) 4 wights (D:7) Dowan (D:4) 2 hounds An orc priest (D:6) A sleepcap (D:6) 4 iguanas Ijyb (D:4) An orc wizard (D:6) 5 gnolls 9 adders A shadow imp (D:6) 2 white imps 4 ufetubi (D:5) A dart slug (D:3) 18 orcs 4 ball pythons 3 bats (D:2) 5 endoplasms A giant cockroach (D:4) 7 goblins 3 hobgoblins 9 jackals 6 quokkas 2 frilled lizards (D:2) 3 kobolds 5 rats (D:1) A lurking horror (D:5) 116 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Coglin Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 110 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 140 | D:2 | XOM: silly message 173 | D:2 | XOM: silly message 209 | D:1 | You fall into a shaft and drop 1 floor! 232 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 305 | D:2 | Reached XP level 4. HP: 23/37 MP: 4/4 439 | D:2 | XOM: divination: all 603 | D:1 | XOM: noise 1004 | D:2 | XOM: summons 4 hostile chaos creatures 1092 | D:3 | XOM: give mutations 1092 | D:3 | Gained mutation: You passively map a small area around you. | [Xom's mischief] 1092 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [Xom's mischief] 1189 | D:3 | Found a hazy altar of Hepliaklqana. 1255 | D:3 | XOM: 4-stop teleportation journey 1397 | D:3 | Reached XP level 5. HP: 43/43 MP: 5/5 1435 | D:4 | Noticed Ijyb 1440 | D:4 | Killed Ijyb 1442 | D:4 | Noticed Dowan 1445 | D:4 | XOM: blink monster(s) 1445 | D:4 | Noticed Duvessa 1450 | D:4 | Killed Dowan 1462 | D:4 | Killed Duvessa 1463 | D:4 | Reached skill level 5 in Fighting 1463 | D:4 | Reached skill level 5 in Axes 1463 | D:4 | Reached XP level 6. HP: 49/51 MP: 6/6 1852 | D:5 | Entered Level 5 of the Dungeon 2043 | D:5 | Reached XP level 7. HP: 52/57 MP: 7/7 2063 | D:5 | XOM: 1-stop teleportation journey 2069 | D:5 | XOM: confuse monster(s) 2235 | D:5 | Found a corrupted altar of Lugonu. 2236 | D:5 | Found a one-way gate to the infinite horrors of the Abyss. 2238 | D:5 | XOM: silly message 2477 | D:5 | XOM: give mutations 2477 | D:5 | Lost mutation: You passively map a small area around you. | [Xom's mischief] 2477 | D:5 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [Xom's mischief] 2796 | D:6 | Reached XP level 8. HP: 52/65 MP: 8/8 2844 | D:6 | XOM: 8-stop teleportation journey 2949 | D:6 | Learned a level 4 spell: Olgreb's Toxic Radiance 3007 | D:6 | XOM: cloud trail 3114 | D:6 | XOM: divination: all 3142 | D:6 | Reached skill level 1 in Alchemy 3142 | D:6 | Reached skill level 1 in Evocations 3186 | D:6 | Noticed Eustachio 3201 | D:6 | Killed Eustachio 3202 | D:6 | Reached skill level 1 in Spellcasting 3619 | D:6 | XOM: summons 4 hostile chaos creatures 3784 | D:6 | XOM: give mutations 3784 | D:6 | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [Xom's mischief] 3784 | D:6 | Gained mutation: Your system is resistant to poisons. | (rPois) [Xom's mischief] 3784 | D:6 | Gained mutation: You occasionally shout uncontrollably at | your foes. [Xom's mischief] 3784 | D:6 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [Xom's mischief] 3808 | D:6 | XOM: summons 4 hostile chaos creatures 3809 | D:6 | Noticed an orange demon 3883 | D:7 | Identified the +1 long sword of Chagrin {venom, Will+ | Stlth+} 3926 | D:7 | XOM: confuse monster(s) 3933 | D:7 | Reached XP level 9. HP: 32/73 MP: 10/12 3941 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, grunt_decor_resistance D:2: layout_basic, chequers_serial_rivers_micro_d D:3: layout_basic, minitemple, mainiacjoe_overflow_alcove_1, serial_shops, shop D:4: layout_basic, chequers_serial_rivers_micro_c, uniq_duvessa, uniq_ijyb D:5: layout_loops_ring, amcnicky_altar_lugonu_corruption D:6: layout_gridville, uniq_eustachio, uniq_pikel D:7: layout_cave_pools, lemuel_blue_sif_altar, minmay_temple_entry_nine_rooms, nicolae_shop_clearance, uniq_menkaure, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 4 5 6 7 | 7.7 Axes | 4 5 6 7 | 7.7 Alchemy | 2 3 | 3.0 Evocations | 3 | 3.5 Spellcasting | 2 | 2.1 Armour | | 1.7 Dodging | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | 8 | | || 8 Hand axe | 26 | 101 | 152 || 279 Spear | 23 | 123 | 175 || 321 Throw: Javelin | 1 | | 5 || 6 Evoke: Wand | | 2 | 1 || 3 Use: Scroll | | 5 | 5 || 10 Potion | | | 2 || 2 Stab: Invisible | | 2 | || 2 Sleeping | | 1 | 2 || 3 Paralysed | | 16 | 2 || 18 Confused | | | 2 || 2 Armour: Leather armour | 17 | 65 | 124 || 206 Dodge: Dodged | 14 | 44 | 75 || 133