P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -5, D:1) a +0 dagger (10, 6, D:1) a deep dwarf skeleton (11, 7, D:1) a deep dwarf skeleton (12, -2, D:1) a hobgoblin skeleton (15, 6, D:1) a deep dwarf skeleton (17, 10, D:1) a deep dwarf skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 0, D:2) a hobgoblin corpse (skeletalised by now) (14, 8, D:2) a +0 mace (17, 0, D:2) a hobgoblin corpse (19, 29, D:2) 5 stones (23, 31, D:2) a +0 dagger {Noor} (26, -1, D:2) a +0 club a goblin corpse (28, -3, D:2) a dart slug corpse (35, 25, D:2) a +0 whip a kobold skeleton (38, 16, D:2) a +0 war axe (39, 25, D:2) a bat skeleton (43, -6, D:2) a ring of willpower (44, 28, D:2) 6 stones (45, 14, D:2) an orb of light (unseen) (45, 16, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 16, D:3) a ring of protection from fire (18, -3, D:3) a hobgoblin skeleton (23, 23, D:3) a ball python corpse (skeletalised by now) (24, -3, D:3) 5 stones (24, 11, D:3) a rat corpse (skeletalised by now) (25, -10, D:3) a flux talisman (28, -9, D:3) a quokka corpse (36, -28, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 5 stones (2, -1, D:4) a +0 ring mail