Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9772554292093443339 40 P0WERM0DE the Trooper (level 3, 0/33 HPs) Began as a Coglin Chaos Knight on Oct 1, 2024. Was a Plaything of Xom. Slain by Terence ... wielding a +0 trident (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (1052 turns). P0WERM0DE the Trooper (Coglin Chaos Knight) Turns: 1052, Time: 00:00:35 Health: 0/33 AC: 5 Str: 12 XL: 3 Next: 50% Magic: 3/3 EV: 10 Int: 13 God: Xom [..*...] Gold: 114 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 hand axe (chaos) {Nefertari} rCold . . . d - +0 dagger {Hong} rNeg . . . b - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, mutation resistance 1, sense surroundings 1, robust 1 a: Invent Gizmo, Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) {Nefertari} d - a +0 dagger (offhand) {Hong} Armour b - a +2 leather armour (worn) Wands f - a wand of iceblast (2) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of butterflies g - a scroll of poison h - a scroll of summoning j - a scroll of amnesia {unknown} Potions i - a potion of degeneration {unknown} Skills: * Level 3.7 Fighting * Level 3.7 Axes - Level 1.7 Armour - Level 0.8 Dodging * Level 0.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are somewhat resistant to further mutation. You passively map a small area around you. You are robust. (+10% HP) Message History You now have 103 gold pieces (gained 13). A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! You hit the hobgoblin but do no damage. You hit the hobgoblin with your +0 hand axe of chaos. You freeze the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. f - 2 scrolls labelled XAGUEH VETA (gained 1) j - a scroll labelled RUOSCH SAAXTUTOFY You now have 114 gold pieces (gained 11). Key pressed, stopping explore. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! As you read the scroll labelled XAGUEH VETA, it crumbles to dust. It is a scroll of identify. g - a scroll of poison; r - a scroll of identify As you read the scroll of identify, it crumbles to dust. h - a scroll of summoning A rat comes into view. Found a bone wand. Xom smirks. You feel aware of your surroundings. You detect creatures, but no further items. A rat is nearby! A rat is nearby! You hit the rat with your +0 hand axe of chaos. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! f - a wand of iceblast (2) Terence the Veteran comes into view. He is wielding a +0 trident and wearing a +1 chain mail of willpower. Terence is nearby! Terence is nearby! Terence hits you from afar with a +0 trident! Terence hits you with a +0 trident. You hit Terence but do no damage. x2; Terence is poisoned. Terence hits you with a +0 trident! You hit Terence but do no damage. Terence suddenly seems more resistant. Terence is lightly wounded. You barely miss Terence with your +0 dagger. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of mutation. You feel extremely strange. You feel robust. You feel a strange attunement to the structure of the dungeons. You feel genetically stable. Xom thinks this is hilarious! Terence closely misses you. You hit Terence but do no damage. You drain Terence. Terence is moderately wounded. You hit Terence but do no damage. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is moderately wounded. You hit Terence but do no damage. Terence barely misses you. You barely miss Terence with your +0 dagger. Terence is heavily wounded. You hit Terence but do no damage. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Okay, then. You closely miss Terence with your +0 dagger. Terence is heavily wounded. You hit Terence but do no damage. Terence looks even sicker. Terence screams, "I hate trespassers!" Terence hits you with a +0 trident. You die... Terence says, "Finally, peace and quiet." , * * * , * .. , , , #, #. , * * * * , #., #. **, #..###. , , , ..... ###* * , ,, * ,... ..# ,... ##.#.#.##.####.# * , ,#.....@@.......# #### ..##.####.###..# #... , **, #.# #..# #.## , *, ** * ##.###..# #.# *#.###...##..######.# , *#..................# #####...##..######## , * ##.###.†# , #.#*#..#*** * , You could see Terence (resistant, very poisoned, very drained). Vanquished Creatures An adder (D:2) 2 dart slugs 3 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins 2 jackals (D:1) A kobold (D:1) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Coglin Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 160 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 356 | D:1 | Reached XP level 3. HP: 28/29 MP: 3/3 432 | D:1 | XOM: silly message 1031 | D:2 | XOM: divination: all 1043 | D:2 | Noticed Terence 1048 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1048 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1048 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1052 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_gd, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 46 Hand axe || 53 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 1 Armour: Leather armour || 27 Dodge: Dodged || 26