Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 5168120152196840137 212 P0WERM0DE the Chopper (level 5, -1/43 HPs) Began as a Coglin Chaos Knight on Oct 3, 2024. Was a Plaything of Xom. Slain by an ogre ... wielding a +0 giant club (26 damage) ... on level 6 of the Dungeon. The game lasted 00:01:10 (1266 turns). P0WERM0DE the Chopper (Coglin Chaos Knight) Turns: 1266, Time: 00:01:11 Health: -1/43 AC: 5 Str: 12 XL: 5 Next: 89% Magic: 5/5 EV: 10 Int: 14 God: Xom [...*..] Gold: 178 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . a - +0 hand axe (chaos) {Josefina} rCold . . . d - +0 dagger {Ruka} rNeg . . . b - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 6 of the Dungeon. You worshipped Xom. You were a favourite toy of Xom. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) {Josefina} d - a +0 dagger (offhand) {Ruka} Armour b - a +2 leather armour (worn) Wands g - a wand of warping (7) (You took it off Ijyb on level 3 of the Dungeon) Scrolls c - a scroll of butterflies e - a scroll of enchant weapon {unknown} f - 2 scrolls of fear {unknown} h - 2 scrolls of immolation {unknown} i - a scroll of identify {unknown} j - a scroll of amnesia {unknown} l - a scroll of noise {unknown} Potions k - 2 potions of mutation {unknown} m - a potion of curing {unknown} Skills: * Level 4.7 Fighting * Level 4.7 Axes - Level 1.7 Armour - Level 0.8 Dodging * Level 2.4 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Frozen Ramparts Ice 0% 1d1 73% 3 Hailstorm Conj/Ice 0% 3d5 73% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found 16 gold pieces. You now have 178 gold pieces (gained 16). A water moccasin comes into view. The water moccasin hisses angrily. A water moccasin is nearby! A water moccasin is nearby! You hit the water moccasin but do no damage. The water moccasin suddenly stops moving! The helpless water moccasin fails to defend itself. You hit the water moccasin with your +0 dagger. The helpless water moccasin fails to defend itself. You hit the water moccasin with your +0 hand axe of chaos. The water moccasin is moderately wounded. The helpless water moccasin fails to defend itself. You hit the water moccasin with your +0 dagger. The water moccasin is no longer paralysed. The water moccasin barely misses you. The water moccasin closely misses you. You hit the water moccasin with your +0 hand axe of chaos. The water moccasin seems to slow down. You freeze the water moccasin. The water moccasin is heavily wounded. You hit the water moccasin with your +0 dagger. The water moccasin bites you but does no damage. Okay, then. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You hit the water moccasin but do no damage. The water moccasin closely misses you. You miss the water moccasin with your +0 hand axe of chaos. The water moccasin is heavily wounded. You closely miss the water moccasin with your +0 dagger. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin with your +0 hand axe of chaos. You burn the water moccasin. The water moccasin is heavily wounded. You hit the water moccasin but do no damage. You feel very sick. The water moccasin barely misses you. You closely miss the water moccasin with your +0 hand axe of chaos. The water moccasin is heavily wounded. You hit the water moccasin but do no damage. You feel sick. The water moccasin is no longer moving slowly. The water moccasin bites you. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Space twists violently! The rupture engulfs the water moccasin! The water moccasin blinks! You kill the water moccasin! You feel sick. Your Evocations skill gained 2 levels and is now at level 2! You have reached level 5! You start resting. You feel sick. x6 You are no longer poisoned. HP restored. Found a hand axe. An adder comes into view. Found a stone staircase leading down. An adder is nearby! An adder comes into view. You hit the adder with your +0 hand axe of chaos. The adder convulses. You kill the adder! An ogre comes into view. It is wielding a +0 giant club. Found a stone staircase leading down. The ogre shouts! Xom grants you insight. You feel aware of your surroundings. You sensed 1 altar. You detect items and creatures! You see here an adder corpse. Found 10 gold pieces. The adder hisses angrily. The ogre hits you with a +0 giant club!! A shower of butterflies erupts from you! There are monsters nearby! You hit the ogre with your +0 hand axe of chaos. The ogre is lightly wounded. You hit the adder with your +0 hand axe of chaos. The adder appears confused. You hit the ogre with your +0 dagger. The adder barely misses you. There are monsters nearby! You barely miss the ogre with your +0 hand axe of chaos. The ogre is moderately wounded. You hit the adder with your +0 hand axe of chaos. The adder seems to slow down. You freeze the adder. You hit the ogre but do no damage. The ogre closely misses you. You hit the adder but do no damage. The adder is severely wounded. You hit the adder with your +0 hand axe of chaos. The adder seems to slow down. You freeze the adder. You kill the adder! You hit the ogre with your +0 hand axe of chaos. You feel better. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Xom is highly amused! ,,,, , #...#### *,* , ,,,* ####..## *..* , **** ##.....# *#.#* ,* **#..###.## **#..# ** #...#.....# *...** ** *#.#*#....†####.#** ,* **), *#..##......## *,,, **#...#.b.b....## ,,, *** #....b..@.....# J, * #.##...b.O....# * *#.*#....>.....# *,** ,,*#..........# ,, * *,, #.....>....# * ,* *,,*##......$.## *,,* ,** ..........* *,,* **,,* #..........# **** ,,∆* *,,,, , ,,,* You could see an ogre (ally target). Vanquished Creatures A water moccasin (D:6) Ijyb (D:3) 4 adders A ribbon worm (D:2) An orc (D:2) 2 endoplasms 3 giant cockroaches (D:1) 2 hobgoblins 6 jackals 4 kobolds 2 quokkas 5 ball pythons 3 bats 4 frilled lizards 5 goblins 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Coglin Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 7 | D:1 | XOM: silly message 73 | D:1 | XOM: silly message 141 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 359 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 765 | D:3 | Noticed Ijyb 768 | D:3 | Reached XP level 4. HP: 21/37 MP: 4/4 778 | D:3 | Killed Ijyb 905 | D:3 | XOM: divination: all 1061 | D:3 | XOM: silly message 1095 | D:4 | XOM: divination: all 1108 | D:4 | You fall into a shaft and drop 2 floors! 1126 | D:6 | Noticed a water moccasin 1136 | D:6 | Killed a water moccasin 1137 | D:6 | Reached XP level 5. HP: 22/43 MP: 5/5 1260 | D:6 | Noticed an ogre 1260 | D:6 | XOM: divination: all 1263 | D:6 | XOM: butterfly on damage 1266 | D:6 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic D:2: layout_rooms, nicolae_underground_beach D:3: layout_loops_ring, minmay_misc_feat_columns, uniq_ijyb D:4: cheibrodos_barr_body, layout_cave_pools, hangedman_abyss_or_decor_stagger, uniq_crazy_yiuf_cottage D:6: layout_rooms, mainiacjoe_overflow_boulevard Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 4 | 4.7 Fighting | 4 | 4.7 Evocations | 2 | 2.4 Armour | | 1.7 Dodging | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 60 | 35 || 95 Hand axe | 67 | 35 || 102 Evoke: Wand | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | || 3 Paralysed | | 3 || 3 Armour: Leather armour | 42 | 16 || 58 Dodge: Dodged | 44 | 24 || 68