Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 14427370123821348886 1603 P0WERM0DE the Summoner (level 8, 0/52 HPs) Began as a Coglin Summoner on Oct 9, 2024. Was a Plaything of Xom. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:12:47 (2749 turns). P0WERM0DE the Summoner (Coglin Summoner) Turns: 2749, Time: 00:12:48 Health: 0/52 AC: 6 Str: 8 XL: 8 Next: 94% Magic: 13/17 EV: 11 Int: 17 God: Xom [..*...] Gold: 403 SH: 0 Dex: 15 Spells: 9/19 levels left rFire + + . k - +4 whip (chaos) {Sieglinde} rCold + . . j - +2 mace (venom) {Kulveer} rNeg . . . c - +1 robe {rF+} rPois + (no helmet) rElec + m - +2 cloak rCorr + (no gloves) SInv + (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.15/turn (no gizmo) %: no passive effects @: brilliant, lethally poisoned (0 -> -4), resistant, invisible, inugami summoned, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, see invisible, wild magic 1 a: Invent Gizmo, Renounce Religion You were on level 5 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 403 gold pieces. Inventory: Hand Weapons f - a +0 heavy hand axe (You found it on level 5 of the Dungeon) i - a +1 vampiric dagger {Ramose} (You took it off a kobold on level 3 of the Dungeon) j - a +2 mace of venom (offhand) {Kulveer} (You took it off an orc on level 6 of the Dungeon) k - a +4 whip of chaos (weapon) {Sieglinde} (You took it off a kobold on level 2 of the Dungeon) r - a +0 dagger of venom (You took it off an orc wizard on level 6 of the Dungeon) Missiles a - 4 poisoned darts Armour c - a +1 robe of fire resistance (worn) (You found it on level 3 of the Dungeon) d - a scarf of harm (You found it on level 2 of the Dungeon) m - a +2 cloak (worn) (You found it on level 2 of the Dungeon) n - +0 storm dragon scales (You found it on level 5 of the Dungeon) Wands q - a wand of flame (10) (You found it on level 6 of the Dungeon) Scrolls e - a scroll of enchant armour g - 3 scrolls of vulnerability l - a scroll of torment p - 2 scrolls of summoning t - 4 scrolls of teleportation u - a scroll of revelation {unknown} Potions b - a potion of magic h - 2 potions of haste o - a potion of brilliance Skills: - Level 1.7 Dodging - Level 3.0 Stealth * Level 6.4 Spellcasting * Level 8.5 Summonings You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 c - Call Imp Summ 100% N/A 1% 2 d - Call Canine Familiar Summ 61% N/A 2% 3 q - Summon Lightning Spi Summ/Air 39% 3d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 39% N/A 10% 3 Summon Blazeheart Golem Fire/Summ 39% N/A 30% 4 Dazzling Flash Hex/Fire 20% N/A 45% 3 Hailstorm Conj/Ice 10% 3d6 45% 3 Mephitic Cloud Conj/Alch/Air 10% N/A 45% 3 Silence Hex/Air 5% N/A 99% 5 Permafrost Eruption Ice/Erth 5% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Sewer (visited) Altars: Cheibriados Elyvilon Gozag Hepliaklqana Makhleb Okawaru Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:6 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You have supernaturally acute vision. (SInv) Your spells are a little harder to cast, but a little more powerful. Message History There is a stone staircase leading down here. You hit the adder with your +2 mace of venom. The adder is poisoned. The adder is lightly wounded. You barely miss the adder with your +4 whip of chaos. The adder barely misses you. You closely miss the adder with your +4 whip of chaos. The adder is moderately wounded. You closely miss the adder with your +2 mace of venom. The adder barely misses you. The adder bites you but does no damage. You closely miss the adder with your +4 whip of chaos. The adder is moderately wounded. You barely miss the adder with your +2 mace of venom. The adder barely misses you. You miss the adder with your +4 whip of chaos. The adder is moderately wounded. You thump the adder with your +2 mace of venom! The adder looks as sick as possible! You kill the adder! The scorpion stings you. You are poisoned. The scorpion poisons you! You barely miss the scorpion with your +2 mace of venom. You hit the scorpion with your +4 whip of chaos. The scorpion seems to speed up. You feel very sick. The scorpion stings you. The scorpion closely misses you. Casting: Summon Lightning Spire (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Lightning Spire (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! You feel sick. The scorpion barely misses you. The scorpion stings you but does no damage. You barely miss the scorpion with your +2 mace of venom. The scorpion is moderately wounded. You closely miss the scorpion with your +4 whip of chaos. You feel sick. The scorpion stings you. The scorpion closely misses you. The scorpion barely misses you. You hit the scorpion with your +2 mace of venom. The scorpion is poisoned. The scorpion is moderately wounded. You hit the scorpion with your +4 whip of chaos. The scorpion suddenly seems more resistant. You feel sick. The scorpion completely misses you. The scorpion closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the scorpion with your +2 mace of venom. The scorpion looks even sicker. The scorpion is heavily wounded. You completely miss the scorpion with your +4 whip of chaos. You feel sick. The scorpion barely misses you. Your inugami barely misses the scorpion. The scorpion stings you. You are more poisoned. The scorpion poisons you! You barely miss the scorpion with your +4 whip of chaos. The scorpion is heavily wounded. You completely miss the scorpion with your +2 mace of venom. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! Your inugami barely misses the scorpion. The scorpion barely misses you. Your inugami barely misses the scorpion. You hit the scorpion with your +2 mace of venom. The scorpion looks as sick as possible! The scorpion is severely wounded. You hit the scorpion with your +4 whip of chaos. The scorpion seems to grow stronger. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. Your inugami closely misses the scorpion. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. You kill the scorpion! Your inugami runs in silly circles! It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... Xom laughs nastily! ...##.## ## .......# ..# .......# #.## .........######..##### .....................# .....................# #########....$.......# # #...>h......## ####### ##.....@...!.# .......................# ###########...?......... ###.#######... #.. .. ### # You could see a friendly inugami (summoned). Vanquished Creatures An orc warrior (D:6) A black bear (D:4) An ice beast (D:5) A crocodile (Sewer) 2 ogres 2 scorpions 2 bullfrogs (D:6) A howler monkey (D:6) A bombardier beetle (D:3) A hound (D:4) 2 orc priests (D:6) A gnoll bouda (D:5) A sleepcap (D:5) 2 orc wizards A gnoll (D:5) 6 adders 2 river rats (D:6) A shadow imp (D:6) A dart slug (D:3) 3 ribbon worms 7 orcs 2 bats (D:1) 2 endoplasms A giant cockroach (D:4) 6 goblins 4 hobgoblins 3 jackals (Sewer) A quokka (D:2) A ball python (D:3) 8 kobolds 5 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:6) 2 hounds A bombardier beetle (D:4) An orc priest (D:6) 3 iguanas An orc wizard (D:6) 2 adders 2 gnolls (D:5) 3 river rats (D:6) A dart slug (D:5) 2 orcs A ball python (D:1) 4 bats 2 endoplasms A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats 34 creatures vanquished. Grand Total: 107 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Coglin Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 178 | D:1 | Found a faded altar of an unknown god. 217 | D:1 | Prayed at the altar of an unknown god. 217 | D:1 | Became a worshipper of Xom of Chaos 243 | D:1 | XOM: silly message 383 | D:2 | Reached XP level 3. HP: 8/24 MP: 3/6 546 | D:2 | XOM: chaos upgrade 662 | D:2 | Learned a level 3 spell: Call Canine Familiar 665 | D:2 | Learned a level 2 spell: Call Imp 861 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/7 935 | D:4 | Noticed a black bear 936 | D:4 | XOM: divination: all 941 | D:4 | XOM: summons 3 hostile chaos creatures 987 | D:4 | XOM: 7-stop teleportation journey 1173 | D:4 | XOM: noise 1231 | D:5 | Entered Level 5 of the Dungeon 1231 | D:5 | Noticed an ogre 1264 | D:4 | XOM: noise 1288 | D:4 | Killed an ogre 1289 | D:4 | Reached skill level 5 in Summonings 1289 | D:4 | Reached XP level 5. HP: 25/35 MP: 1/9 1356 | D:4 | XOM: noise 1364 | D:4 | Killed a black bear 1365 | D:4 | Reached XP level 6. HP: 36/41 MP: 9/11 1645 | D:3 | XOM: god gift: 49 gold pieces 1717 | D:4 | Reached skill level 6 in Summonings 1741 | D:5 | Noticed an ice beast 1755 | D:5 | Killed an ice beast 1756 | D:5 | Reached XP level 7. HP: 32/46 MP: 8/13 1916 | D:5 | Found a shimmering blue altar of Sif Muna. 1973 | D:5 | XOM: silly message 1974 | D:5 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 1974 | D:5 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1985 | D:5 | XOM: confuse monster(s) 2067 | D:6 | Found a staircase to the Ecumenical Temple. 2081 | Temple | Entered the Ecumenical Temple 2176 | D:6 | Reached skill level 5 in Spellcasting 2176 | D:6 | Reached skill level 7 in Summonings 2186 | D:6 | XOM: swap monsters 2191 | D:6 | Reached XP level 8. HP: 45/52 MP: 7/15 2241 | D:6 | XOM: 3-stop teleportation journey 2286 | D:6 | Found Miras's Armour Shoppe. 2308 | D:6 | Learned a level 4 spell: Summon Lightning Spire 2369 | D:6 | Found a glowing drain. 2379 | Sewer | Entered a sewer 2400 | Sewer | XOM: stat loss: -1 Int (16/17) 2487 | Sewer | XOM: 1-stop teleportation journey 2624 | D:6 | Reached skill level 8 in Summonings 2625 | D:6 | XOM: noise 2747 | D:5 | HP: 1/52 [poisoned by a scorpion] 2749 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, chequers_ecumenical_altar_island D:2: layout_rooms D:3: layout_loops_ring, marbit_many_paths, kennysheep_generic_room_4, uniq_jessica D:4: layout_loops_ring D:5: layout_rooms, old_standard_altar, grunt_ministairs_7, minmay_shop_damaged, chequers_mini_garden, kennysheep_nondescript D:6: layout_rooms, minmay_temple_entry_proselytizer, serial_shops, nicolae_shop_just_a_little_nook, lightli_sewer_entry_pipes, chequers_serial_rivers_micro_a, kennysheep_generic_room_13 Temple: oiseaux_autumnal_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 5 6 | 6.4 Stealth | 2 3 | 3.0 Summonings | 5 6 7 8 | 8.5 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Dagger | 38 | 59 | 44 || 141 Halberd | 24 | | || 24 Whip | 22 | 56 | 88 || 166 Mace | | | 37 || 37 Cast: Summon Small Mamm | 25 | | || 25 Call Imp | 2 | 13 | 11 || 26 Call Canine Famil | 2 | 9 | 10 || 21 Summon Lightning | | | 4 || 4 Use: Scroll | 3 | 2 | 1 || 6 Potion | | 1 | 7 || 8 Stab: Sleeping | 1 | | || 1 Paralysed | | 1 | || 1 Confused | | 1 | 4 || 5 Distracted | | 1 | || 1 Invisible | | | 1 || 1 Armour: Robe | 65 | 54 | 81 || 200 Dodge: Dodged | 76 | 35 | 63 || 174 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2854 | 2718 | 136 | 127 | 611 | 8 | 356.8 | Dungeon | 2721 | 2585 | 136 | 127 | 611 | 6 | 453.5 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 131 | 131 | 0 | 0 | 0 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 579 daAuts D:4: 513 daAuts D:3: 439 daAuts D:1: 438 daAuts D:2: 402 daAuts D:5: 348 daAuts Sewer: 131 daAuts Temple: 1 daAuts