Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6265810108720757820 27 P0WERM0DE the Vexing (level 3, 7/24 HPs) Began as an Octopode Hexslinger on Oct 11, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:35 (591 turns). P0WERM0DE the Vexing (Octopode Hexslinger) Turns: 591, Time: 00:00:36 Health: 7/24 AC: 1 Str: 9 XL: 3 Next: 10% Magic: 13/13 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . g - ring of magical power rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (7 -> -3) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling c - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Jewellery g - a ring of magical power (left tentacle) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of poison d - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} f - a scroll of fog {unknown} h - a scroll of amnesia {unknown} Skills: * Level 1.9 Fighting * Level 2.5 Ranged Weapons - Level 2.0 Dodging * Level 2.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Maxwell's Portable Pile Tloc 0% (3-9)d2 58% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found an escape hatch in the floor. You see here a ball python corpse. No target in view! You pick up Maxwell's Memoranda and begin reading... You add the spells Maxwell's Portable Piledriver, Magnavolt and Maxwell's Capacitive Coupling to your library. No target in view! You open the door. A bat comes into view. There is an open door here. A bat is nearby! A goblin comes into view. It is wielding a +0 club. The goblin shouts! No target in view! No target in view! No target in view! No target in view! A goblin is nearby! You hit the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 A bat is nearby! The bat barely misses you. A bat is nearby! A bat is nearby! You barely miss the bat. You grab the bat. You constrict the bat. You kill the bat! No target in view! No target in view! h - a scroll labelled AHOIDOI VYITI No target in view! A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin hits you with a +0 club. You hit the goblin. Your grab misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. A goblin is nearby! You completely miss the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! Your Stealth skill increases to level 2! Things that are here: a +0 club; a goblin corpse A bat comes into view. A bat is nearby! A bat is nearby! The helpless bat fails to defend itself. You puncture the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The adder hisses angrily. The rat squeaks loudly. The scorpion stings you! The rat barely misses you. You hit the scorpion. Your grab misses the scorpion. The scorpion is lightly wounded. The scorpion barely misses you. The adder bites you but does no damage. The rat bites you but does no damage. You hit the scorpion. You grab the scorpion. The scorpion is moderately wounded. You constrict the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! The adder bites you but does no damage. The rat bites you. The scorpion stings you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any potions. You release your grip on the scorpion. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .............#.. ................ #............. #............ . #..........###.. #..#............ #.............. #.....S....# .......s@...# ##.....r..<.# #.......##....b.. #.......# ####### ######### You could see a scorpion, an adder, a bat (asleep) and a rat. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 3 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Octopode Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 59 | D:1 | Reached skill level 1 in Stealth 100 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 448 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/4 584 | D:2 | Noticed a scorpion 591 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, minmay_cupped D:2: wad_crossroads, layout_rooms, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Fighting | | 1.9 Ranged Weapons | | 2.5 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 32 Constrict || 11 Tentacles || 6 Fire: Sling || 7 Stab: Sleeping || 7 Armour: Skin || 14 Dodge: Dodged || 18