P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 1, D:1) a ball python corpse (skeletalised by now) (1, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -12, D:1) a quokka corpse (5, -12, D:1) a +0 dagger (7, -8, D:1) a jackal skeleton (8, -7, D:1) a +0 dagger a jackal skeleton (14, -6, D:1) a +0 leather armour (14, 15, D:1) a +0 dagger (21, 15, D:1) a +0 short sword a stone (24, -10, D:1) a +0 leather armour (28, -6, D:1) a frilled lizard corpse (skeletalised by now) (30, -8, D:1) a quokka corpse (skeletalised by now) (32, 16, D:1) a +0 leather armour (35, 18, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of curing