P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 4, D:1) a +0 dagger of venom (2, -12, D:1) a frilled lizard corpse (skeletalised by now) (11, -17, D:1) a quokka corpse (skeletalised by now) (12, -14, D:1) a +0 dagger (12, 12, D:1) a +0 club a stone (16, -2, D:1) a +0 club (17, -8, D:1) a +0 club (17, -5, D:1) a +0 club (20, 2, D:1) a rat corpse (skeletalised by now) (34, -11, D:1) a +0 club a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (38, 14, D:1) 8 stones (48, 8, D:1) a +0 dagger (48, 9, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (8, -3, D:2) a +0 robe (9, 10, D:2) a +0 leather armour (14, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (38, -1, D:2) a +0 flail (49, -12, D:2) 5 stones Level 3 of the Dungeon [Shop] Dagis's Jewellery Emporium an amulet of the acrobat (420 gold) a ring of fire (350 gold) a ring of poison resistance (280 gold) the amulet of Ru's Scorn {Acrobat rCorr Str+3 Dex+3} (772 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a ring of willpower (350 gold) a +6 ring of strength (504 gold) a +4 ring of slaying (504 gold) the ring "Pameunem" {rElec Str-4 Int+3 SInv} (376 gold) [ring of see invisible] Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. a ring of protection from cold (350 gold) [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) a +0 morningstar (3, -6, D:3) 6 stones (19, -5, D:3) a +0 dagger (21, -19, D:3) a +0 hand axe a +0 leather armour a +0 club an orc skeleton (22, -23, D:3) 4 poisoned darts (25, 11, D:3) a +0 leather armour (26, -17, D:3) a rat corpse (33, -18, D:3) a +0 scale mail (36, 11, D:3) 4 atropa-tipped darts (47, 7, D:3) a +0 long sword