Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 3006024561391054426 49 P0WERM0DE the Poker (level 3, 0/43 HPs) Began as a Demonspawn Reaver on Oct 15, 2024. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (809 turns). P0WERM0DE the Poker (Demonspawn Reaver) Turns: 809, Time: 00:00:38 Health: 0/43 AC: 8 Str: 12 XL: 3 Next: 51% Magic: 6/6 EV: 5 Int: 15 God: Gold: 49 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +2 dagger (elec) rCold . . . (no shield) rNeg . . . h - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: berserking (expiring), wreathed by umbra, invisible, very quick A: foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 spear e - a +2 dagger of electrocution (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour b - a +0 leather armour h - a +0 chain mail (worn) (You took it off Terence on level 2 of the Dungeon) Scrolls g - a scroll of enchant armour r - 2 scrolls of identify Potions c - a potion of curing {unknown} d - a potion of invisibility Skills: * Level 3.1 Fighting * Level 3.5 Polearms - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 3.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 98% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 12% 3d8 99% 2 Hailstorm Conj/Ice 6% 3d5 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. You kill Terence! Your Fighting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Things that are here: a +0 hand axe; a +0 chain mail h - a +0 chain mail You start removing your armour. You continue removing your +0 leather armour. x4 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 chain mail. x5 You finish putting on your +0 chain mail. As you read the scroll labelled RYGY FOKKUL, it crumbles to dust. It is a scroll of identify. g - a scroll of enchant armour; r - 2 scrolls of identify HP restored. 2 ball pythons come into view. The ball python hisses angrily. x2 The ball python moves out of view. A ball python is nearby! A ball python is nearby! Found a black potion. You barely miss the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. You hit the ball python. Lightning courses through the ball python! You kill the ball python! The ball python bites you but does no damage. The ball python barely misses you. You barely miss the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading up. You see here a ball python corpse. c - a black potion No target in view! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund points at you and mumbles some strange words. You resist with significant effort. Sigmund hits you from afar with a +0 scythe! You hit Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe. You closely miss Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of invisibility. You fade into invisibility! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Sigmund hits you with a +0 scythe. Sigmund is seared by the foul flame within you. Sigmund is lightly wounded. You barely miss Sigmund. Sigmund is lightly wounded. You hit Sigmund. Sigmund is lightly wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * An adder comes into view. The adder hisses angrily. You catch the helpless Sigmund completely off-guard! You puncture Sigmund! Sigmund is severely wounded. The adder hisses angrily. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.# #.##.# #.# #.##.# #.# #.##.# #.# #.##.# #.# ##.##.###### #.####...#...... #...†......