Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 6939889906315049908 75 P0WERM0DE the Trooper (level 4, 0/37 HPs) Began as a Coglin Wanderer on Oct 17, 2024. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:01:42 (1370 turns). P0WERM0DE the Trooper (Coglin Wanderer) Turns: 1370, Time: 00:01:43 Health: 0/37 AC: 9 Str: 10 XL: 4 Next: 31% Magic: 5/5 EV: 4 Int: 16 God: Gold: 88 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . a - +0 dagger {Gerda} rCold . . . m - +0 dagger (elec) {Udom} rNeg . . . g - +0 chain mail rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -3), attractive, hasted, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Gerda} m - a +0 dagger of electrocution (offhand) {Udom} (You took it off a kobold on level 2 of the Dungeon) Missiles c - 2 curare-tipped darts (quivered) Armour b - a +0 helmet (worn) g - a +0 chain mail (worn) (You found it on level 1 of the Dungeon) Scrolls h - a scroll of enchant weapon {unknown} i - 3 scrolls of enchant armour {unknown} j - 3 scrolls of fog k - a scroll of poison {unknown} l - 2 scrolls of teleportation {unknown} n - a scroll of identify {unknown} Potions d - 3 potions of might Skills: * Level 4.0 Fighting - Level 1.0 Dodging - Level 2.4 Stealth - Level 1.0 Spellcasting - Level 2.6 Fire Magic - Level 1.0 Ice Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Foxfire Conj/Fire 20% 2x1d5 100% 1 Freeze Ice 16% 1d4 100% 1 Jinxbite Hex 0% N/A 100% 2 Static Discharge Conj/Air 0% 3-3/arc 100% 2 Frozen Ramparts Ice 8% 1d2 100% 3 Inner Flame Hex/Fire 5% N/A 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Airstrike Air 0% 2d(0-16) 100% 4 Anguish Hex/Necr 0% N/A 100% 4 Cause Fear Hex 0% N/A 100% 4 Summon Blazeheart Golem Fire/Summ 5% N/A 100% 4 Summon Lightning Spire Summ/Air 0% 3d4 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You see here a +0 long sword. You see here 6 stones. An orc and an orc wizard come into view. The orc wizard is wielding a +2 dagger of venom. The orc wizard shouts! The orc wizard moves out of view. An orc comes into view. It is wielding a +0 falchion. The orc shouts! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There are monsters nearby! Found 2 gold pieces and a ring mail. You hit the orc but do no damage. You hit the orc with your +0 dagger of electrocution. The orc barely misses you. You hit the orc with your +0 dagger. The orc is almost dead. You barely miss the orc with your +0 dagger of electrocution. The orc hits you but does no damage. You barely miss the orc with your +0 dagger of electrocution. The orc is almost dead. You barely miss the orc with your +0 dagger. The orc hits you but does no damage. You hit the orc with your +0 dagger. You kill the orc! You barely miss the orc with your +0 dagger. You barely miss the orc with your +0 dagger of electrocution. The orc hits you but does no damage. You barely miss the orc with your +0 dagger. You barely miss the orc with your +0 dagger of electrocution. The orc hits you but does no damage. Something hits you. You are poisoned. You hit the orc but do no damage. You closely miss the orc with your +0 dagger of electrocution. You feel very sick. The orc barely misses you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You barely miss the orc with your +0 dagger. You barely miss the orc with your +0 dagger of electrocution. You feel sick. A bat comes into view. The orc hits you with a +0 falchion. Something hits you but does no damage. You are more poisoned. You hit the orc but do no damage. You closely miss the orc with your +0 dagger. You feel very sick. The orc hits you with a +0 falchion. Something hits you but does no damage. You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel very sick. The bat hits you but does no damage. It was a potion of cancellation. You feel magically purged. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc hits you but does no damage. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The orc hits you but does no damage. Okay, then. You barely miss the orc with your +0 dagger. You hit the orc with your +0 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You feel sick. You hit the orc with your +0 dagger. The orc is heavily wounded. You hit the orc with your +0 dagger of electrocution. You kill the orc! * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. You barely miss the bat with your +0 dagger. You closely miss the bat with your +0 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. x2 You miss the bat with your +0 dagger of electrocution. You barely miss the bat with your +0 dagger. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. You closely miss the bat with your +0 dagger. You closely miss the bat with your +0 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. You hit something with your +0 dagger. You hit something with your +0 dagger of electrocution. You die... #..# #..# #..# # ... #.#.. #.#.####### #$b)......[ ..# #)# #.# #####@# #.# #.....# #.# #####.###.# #.# #.....###.# #.# ## #.####....# #.# .#######.# #.##.#########.###### .......#.# #.#.................# ######.#.# #.#..##############.# #.#.# #.##.##############.. You could see a bat. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:3) 2 orcs (D:3) 3 ball pythons 7 endoplasms 4 giant cockroaches 2 hobgoblins A quokka (D:1) 10 bats 3 frilled lizards (D:1) 6 goblins 8 kobolds 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Coglin Wanderer began the quest for the Orb. 0 | D:1 | P0WERM0DE set off with the following items: a +0 dagger | {Gerda}, a +0 helmet, a +0 robe, a potion of might, a +0 | dagger {Arnulf}; and the following spells available to | memorise: Foxfire, Freeze, Inner Flame, Frozen Ramparts, | Summon Blazeheart Golem. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 2 | D:1 | Noticed an octopode 2 | D:1 | Noticed a djinni 4 | D:1 | Noticed a human 4 | D:1 | Noticed a felid 6 | D:1 | Noticed a demonspawn 6 | D:1 | Noticed an oni 8 | D:1 | Noticed a dwarf 8 | D:1 | Noticed a naga 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed an elf 12 | D:1 | Noticed a draconian 14 | D:1 | Noticed a troll 14 | D:1 | Noticed a spriggan 16 | D:1 | Noticed a minotaur 16 | D:1 | Noticed a tengu 18 | D:1 | Noticed a merfolk 18 | D:1 | Noticed a vine stalker 20 | D:1 | Noticed an armataur 20 | D:1 | Noticed a vampire 22 | D:1 | Noticed a gargoyle 24 | D:1 | Noticed a formicid 27 | D:1 | Noticed a ghoul 29 | D:1 | Noticed a barachi 73 | D:1 | Reached skill level 2 in Fighting 73 | D:1 | Reached XP level 2. HP: 4/22 MP: 3/3 545 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/4 609 | D:1 | Reached skill level 3 in Fighting 1138 | D:3 | Reached XP level 4. HP: 34/37 MP: 5/5 1288 | D:3 | Reached skill level 4 in Fighting 1369 | D:3 | HP: 1/37 [poisoned by an orc wizard] 1370 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic D:2: layout_rooms D:3: layout_basic, st_stairs_10, hangedman_decor_peaks_small Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 4 | 4.0 Dodging | | 1.0 Stealth | | 2.4 Spellcasting | | 1.0 Fire Magic | | 2.6 Ice Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 203 | 76 || 279 Use: Scroll | 1 | || 1 Potion | | 3 || 3 Armour: Robe | 36 | || 36 Chain mail | 91 | 52 || 143 Dodge: Dodged | 44 | 8 || 52