Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 1235686328506173500 655 P0WERM0DE the Trooper (level 7, -11/57 HPs) Began as a Coglin Wanderer on Oct 17, 2024. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:05:25 (2133 turns). P0WERM0DE the Trooper (Coglin Wanderer) Turns: 2133, Time: 00:05:25 Health: -11/57 AC: 11 Str: 9 XL: 7 Next: 54% Magic: 8/8 EV: 9 Int: 14 God: Gold: 204 SH: 0 Dex: 16 Spells: 7/8 levels left rFire . . . B - +1 short sword (elec) {Hana} rCold + . . g - +4 spear of Tomorrow {flame, rC+} rNeg . . . h - +0 ring mail rPois . e - +2 helmet rElec . (no cloak) rCorr . c - +2 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 204 gold pieces. Inventory: Hand Weapons a - a +2 falchion {Albrecht} g - the +4 spear of Tomorrow (offhand) {flame, rC+} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. i - a +0 war axe {Tae} (You took it off an orc on level 3 of the Dungeon) B - a +1 short sword of electrocution (weapon) {Hana} (You found it on level 3 of the Dungeon) Missiles j - 2 boomerangs A - a poisoned dart (quivered) Armour c - a +2 pair of gloves (worn) (You found it on level 1 of the Dungeon) e - a +2 helmet (worn) (You found it on level 1 of the Dungeon) h - a +0 ring mail (worn) (You found it on level 2 of the Dungeon) Talismans d - a beast talisman (You found it on level 4 of the Dungeon) k - a beast talisman (You found it on level 3 of the Dungeon) Scrolls b - 2 scrolls of torment {unknown} n - a scroll of vulnerability {unknown} o - a scroll of noise {unknown} p - 2 scrolls of identify {unknown} q - a scroll of brand weapon {unknown} r - 2 scrolls of fog {unknown} t - 3 scrolls of teleportation u - a scroll of fear {unknown} x - a scroll of revelation {unknown} y - a scroll of poison {unknown} Potions f - a potion of might {unknown} l - 2 potions of resistance {unknown} m - 2 potions of mutation {unknown} s - 2 potions of haste {unknown} v - a potion of heal wounds {unknown} w - a potion of magic {unknown} z - a potion of curing {unknown} C - a potion of enlightenment {unknown} D - a potion of attraction {unknown} Skills: * Level 5.8 Fighting - Level 4.0 Long Blades * Level 5.0 Axes - Level 1.0 Dodging - Level 1.3 Shields - Level 1.0 Spellcasting - Level 1.7 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 12% 2x1d4 45% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 58% 1 Soul Splinter Necr 0% N/A 58% 1 Sting Conj/Alch 0% 1d3 58% 1 Summon Small Mammal Summ 0% N/A 58% 1 Inner Flame Hex/Fire 3% N/A 83% 3 Fugue of the Fallen Necr 0% N/A 91% 3 Ozocubu's Armour Ice 0% N/A 91% 3 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found a scroll labelled BEQURHIJAGIL and a beast talisman. b - 2 scrolls labelled BEQURHIJAGIL (gained 1) Okay, then. You drop a +0 robe. Okay, then. You see here a beast talisman. d - a beast talisman A giant cockroach comes into view. You hit the giant cockroach but do no damage. You closely miss the giant cockroach with the +4 spear of Tomorrow. The giant cockroach closely misses you. You barely miss the giant cockroach with your +1 short sword of electrocution. You closely miss the giant cockroach with the +4 spear of Tomorrow. The giant cockroach bites you but does no damage. You closely miss the giant cockroach with your +1 short sword of electrocution. You hit the giant cockroach with the +4 spear of Tomorrow. You burn the giant cockroach. The giant cockroach bites you but does no damage. x2 You hit the giant cockroach with your +1 short sword of electrocution. You kill the giant cockroach! No target in view! No target in view! You see here a giant cockroach corpse. Found an orange potion. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin throws a stone. The stone hits you but does no damage. You see here an orange potion. C - an orange potion The goblin throws a stone. The stone hits you but does no damage. You reach to attack! You closely miss the goblin with the +4 spear of Tomorrow. You hit the goblin but do no damage. You barely miss the goblin with your +1 short sword of electrocution. You hit the goblin with your +1 short sword of electrocution. You kill the goblin! You now have 204 gold pieces (gained 12). Things that are here: a +0 dagger; 4 stones D - a blue potion The two-headed ogre shouts in stereo! You hear a shout! Okay, then. Throw: 6 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (75% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is poisoned. Throw: 5 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (poisoned, 75% to hit) You throw a poisoned dart. The poisoned dart barely misses the two-headed ogre. Throw: 4 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (poisoned, 75% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre looks more healthy. Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, 75% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is lightly wounded. Throw: 2 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, poisoned, 75% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is lightly wounded. You barely miss the two-headed ogre with the +4 spear of Tomorrow. The two-headed ogre is lightly wounded. You hit the two-headed ogre with your +1 short sword of electrocution. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre closely misses you. You hit the two-headed ogre with the +4 spear of Tomorrow. You burn the two-headed ogre. The two-headed ogre is lightly wounded. You hit the two-headed ogre but do no damage. Lightning courses through the two-headed ogre! You hit the two-headed ogre but do no damage. The two-headed ogre is heavily wounded. You closely miss the two-headed ogre with the +4 spear of Tomorrow. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre closely misses you. You barely miss the two-headed ogre with the +4 spear of Tomorrow. The two-headed ogre is heavily wounded. You hit the two-headed ogre but do no damage. You hit the two-headed ogre with your +1 short sword of electrocution. Lightning courses through the two-headed ogre!! The two-headed ogre is almost dead. You hit the two-headed ogre with the +4 spear of Tomorrow. You burn the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! 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Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Coglin Wanderer began the quest for the Orb. 0 | D:1 | P0WERM0DE set off with the following items: a +2 falchion | {Albrecht}, a +0 buckler, a +0 robe, a scroll of | teleportation; and the following spell memorised: Foxfire; | and the following spells available to memorise: Inner | Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 49 | D:1 | Reached skill level 1 in Fighting 83 | D:1 | Found a faded altar of an unknown god. 89 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 530 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/4 1018 | D:3 | Identified the +4 spear of Tomorrow {flame, rC+} 1071 | D:3 | Reached skill level 1 in Axes 1254 | D:4 | Reached XP level 4. HP: 34/35 MP: 5/5 1257 | D:4 | Noticed a phantom 1275 | D:3 | Killed a phantom 1276 | D:3 | Reached XP level 5. HP: 34/42 MP: 6/6 1315 | D:4 | Noticed a phantom 1321 | D:4 | Killed a phantom 1322 | D:4 | Reached XP level 6. HP: 32/49 MP: 7/7 1415 | D:4 | Found a glowing drain. 1421 | Sewer | Entered a sewer 1467 | Sewer | Reached skill level 5 in Fighting 1645 | Sewer | Reached XP level 7. HP: 48/56 MP: 8/8 1764 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 1784 | D:4 | Noticed a two-headed ogre 1879 | D:3 | Reached skill level 5 in Axes 2133 | D:4 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, serial_forest, infiniplex_forest_end_3, infiniplex_forest_lined_corner, infiniplex_forest_end_double, infiniplex_forest_end_1, infiniplex_forest_clump_cross, infiniplex_forest_side_room, infiniplex_forest_lined_4_way, shapermc_ecumenical_altar_gd D:2: layout_rooms, nicolae_concentric_dashed_squares_mild, item_on_display_a D:3: layout_rooms D:4: layout_rooms, nicolae_kikubaaqudgha_miasma_corner, minmay_temple_entry_fiery, gup_sewer_entry_bubbles, kennysheep_boxes Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 5 | 5.8 Axes | 1 2 3 4 5 | 5.0 Long Blades | | 4.0 Dodging | | 1.0 Shields | | 1.3 Spellcasting | | 1.0 Fire Magic | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Falchion | 77 | 80 | 22 || 179 Spear | 16 | 93 | 37 || 146 Short sword | 15 | | 12 || 27 War axe | 4 | | || 4 Throw: Dart | | | 5 || 5 Stab: Sleeping | 3 | | || 3 Armour: Robe | 27 | | || 27 Ring mail | 18 | 111 | 57 || 186 Dodge: Dodged | 38 | 61 | 34 || 133 Block: Buckler | 5 | | || 5