P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 44, D:1) a quokka corpse (6, 32, D:1) 5 stones (11, -1, D:1) a +0 whip (11, 36, D:1) 2 poisoned darts (12, 35, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, 24, D:1) a +0 whip 4 stones (20, 40, D:1) a +0 dagger (20, 41, D:1) a +0 club a goblin skeleton (27, 4, D:1) a bat corpse (skeletalised by now) (29, 7, D:1) 3 stones (30, 22, D:1) a rat corpse (skeletalised by now) (39, 1, D:1) a jackal skeleton a jackal skeleton (39, 2, D:1) a hobgoblin skeleton a quokka skeleton (40, 7, D:1) a +0 club (42, 30, D:1) a quokka corpse (skeletalised by now) (43, 12, D:1) a jackal skeleton (46, 15, D:1) a ball python skeleton (47, 17, D:1) 7 stones (48, 15, D:1) 3 large rocks (51, 29, D:1) a +0 dagger a kobold skeleton (53, 0, D:1) a rat corpse (54, 39, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 7, D:2) a +0 dagger a +0 sling (0, 8, D:2) 2 stones (3, 3, D:2) a jackal corpse (3, 4, D:2) a +0 short sword a kobold corpse (4, 4, D:2) a bat corpse a dart slug corpse (5, 4, D:2) a scroll of fog